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path: root/data/maps/the_between/metadata.txtpb
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display_name: "The Between"
an>apclient = global.get_node("Archipelago") if not apclient._door_shuffle or apclient.doorIsVanilla(self.get_parent().name + "/" + self.name): .handle_correct() func openDoor(): if !ran: # Basically do the same thing that the base game does. ran = true $AnimationPlayer.play("Open")