doors { name: "Nuclear Wall" type: EVENT panels { room: "Center" name: "REACTOR" } } doors { name: "Rain Wall" type: EVENT panels { room: "Center" name: "CLOUD" } } doors { name: "Tornado Wall" type: EVENT panels { room: "Center" name: "WIND" } } doors { name: "Volcano Wall" type: EVENT panels { room: "Center" name: "VOLCANO" } } doors { name: "Side Doors" type: EVENT panels { room: "Center" name: "REACTOR" } panels { room: "Center" name: "VOLCANO" } panels { room: "Center" name: "CLOUD" } panels { room: "Center" name: "WIND" } panels { room: "Nuclear Side" name: "GERM" } panels { room: "Tornado Side" name: "PUDDLE" } panels { room: "Rain Side" name: "CLOUD" } panels { room: "Rain Side" name: "WIND" } panels { room: "Volcano Side" name: "SNOW" } panels { room: "Volcano Side" name: "RAIN" } } doors { name: "X Door" type: EVENT panels { room: "Nuclear Vestibule" name: "STORM" } panels { room: "Tornado Vestibule" name: "SHIP" } } option value='cc-colors'>cc-colors Randomizer for LINGO 2 using Archipelago Multiworld
about summary refs log tree commit diff stats
path: root/data/maps/the_between/connections.txtpb
blob: 4e2e9a56e3adeb73de0d36d297597ebdd7aaa790 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
connections {
  from_room: "Main Area"
  to_room: "Control Center Side"
  door { name: "Control Center Entrance" }
}
connections {
  from_room: "Main Area"
  to_room: "B2 Front Room"
  door { name: "B2 Door" }
}
connections {
  from {
    painting {
      room: "B2 Front Room"
      name: "EYES4"
    }
  }
  to {
    painting {
      room: "B2 Back Room"
      name: "EYES3"
    }
  }
  oneway: true
}
connections {
  from {
    painting {
      room: "B2 Front Room"
      name: "EYES"
    }
  }
  to {
    painting {
      room: "B2 Back Room"
      name: "EYES2"
    }
  }
  oneway: true
}
connections {
  from_room: "B2 Back Room"
  to_room: "B2 Front Room"
  # via collecting B2
  oneway: true
}
connections {
  from_room: "Main Area"
  to_room: "Plaza Entrance"
  door { name: "Plaza Entrance" }
}