name: "Sweet Foyer" panel_display_name: "South Area" panels { name: "QUALITY" path: "Panels/Sweet Foyer/panel_1" clue: "quality" answer: "equality" symbols: SPARKLES } panels { name: "EQUAL" path: "Panels/Sweet Foyer/panel_2" clue: "equal" answer: "equality" symbols: SPARKLES } panels { name: "RENT (1)" path: "Panels/Sweet Foyer/panel_5" clue: "rent" answer: "entry" symbols: SPARKLES } panels { name: "RENT (4)" path: "Panels/Sweet Foyer/panel_6" clue: "rent" answer: "entries" symbols: SPARKLES symbols: PLANET } panels { name: "RENT (2)" path: "Panels/Sweet Foyer/panel_7" clue: "rent" answer: "sentry" symbols: SPARKLES } panels { name: "RENT (3)" path: "Panels/Sweet Foyer/panel_8" clue: "rent" answer: "sentries" symbols: SPARKLES symbols: PLANET } paintings { name: "4" # This one is a picture of a 3. Huh. path: "Components/Paintings/Group3/4" } ports { name: "SWEET1" path: "Components/Warps/Worldports/worldport14" } ports { name: "SWEET2" path: "Components/Warps/Worldports/worldport15" } ption> Randomizer for LINGO 2 using Archipelago Multiworld
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path: root/data/maps/the_bearer/rooms/Butterfly Room.txtpb
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name: "Butterfly Room"
display_name: "Back Area"
panels {
  name: "VIBRANT"
  path: "Panels/Entry/panel_4"
  clue: "vibrant"
  answer: "colorful"
  symbols: "sun"
}
panels {
  name: "DARKNESS"
  path: "Panels/Entry/panel_5"
  clue: "darkness"
  answer: "light"
  symbols: "sun"
}
paintings {
  name: "BUTTERFLY"
  path: "Components/Paintings/butterfly"
  orientation: "north"
  display_name: "Painting"
}