about summary refs log tree commit diff stats
path: root/data/maps/the_bearer/rooms/Blue Planet.txtpb
blob: b044590acddcb80a81c5a53119e0513028f5bd8e (plain) (blame)
1
name: "Blue Planet"
190'>190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286
doors {
  name: "Agender Door"
  type: STANDARD
  receivers: "Components/Doors/quicktravel3"
  panels { room: "Trans Rights Panels" name: "AGENDER" }
  location_room: "Trans Rights Panels"
}
doors {
  name: "Quick Travel 3"
  type: ITEM_ONLY
  receivers: "Components/Paintings/QuickTravel/go3"
  panels { room: "Trans Rights Panels" name: "AGENDER" }
}
doors {
  name: "Pea Door"
  type: STANDARD
  receivers: "Components/Doors/quicktravel5"
  panels { room: "Pillar Ramp" name: "PEA (1)" }
  location_room: "Pillar Ramp"
}
doors {
  name: "Quick Travel 7"
  type: ITEM_ONLY
  receivers: "Components/Paintings/QuickTravel/go7"
  panels { room: "Pillar Ramp" name: "PEA (1)" }
}
doors {
  name: "Mediums Door"
  type: STANDARD
  receivers: "Components/Doors/quicktravel12"
  panels { room: "Maze" name: "MEDIUMS" }
  location_room: "Maze"
}
doors {
  name: "Quick Travel 1"
  type: ITEM_ONLY
  receivers: "Components/Paintings/QuickTravel/go1"
  panels { room: "Maze" name: "MEDIUMS" }
}
doors {
  name: "Asteroid Bunch Door"
  type: STANDARD
  receivers: "Components/Doors/quicktravel13"
  panels { room: "Pillar Ramp" name: "ASTEROID" }
  panels { room: "Pillar Ramp" name: "BUNCH" }
  location_room: "Pillar Ramp"
}
doors {
  name: "Cow Door"
  type: STANDARD
  receivers: "Components/Doors/quicktravel2"
  panels { room: "Through Woman (Obverse)" name: "COW" }
  location_room: "Through Woman (Obverse)"
}
doors {
  name: "Quick Travel 5"
  type: STANDARD
  receivers: "Components/Paintings/QuickTravel/go5"
  panels { room: "Highest Point" name: "QUEEN" }
  location_room: "Highest Point"
}
doors {
  name: "Ant Door"
  type: STANDARD
  receivers: "Components/Doors/by sun"
  panels { room: "Above Trans Rights" name: "ANT" }
  location_room: "Above Trans Rights"
}
doors {
  name: "Man Door"
  type: STANDARD
  receivers: "Components/Doors/quicktravel"
  panels { room: "Through Woman (Obverse)" name: "HUMAN (2)" }
  location_room: "Through Woman (Obverse)"
}
doors {
  name: "Quick Travel 2"
  type: ITEM_ONLY
  receivers: "Components/Paintings/QuickTravel/go2"
  panels { room: "Through Woman (Obverse)" name: "HUMAN (2)" }
}
doors {
  name: "Quick Travel 4"
  type: STANDARD
  receivers: "Components/Paintings/QuickTravel/go4"
  panels { room: "Big U" name: "COLONY" }
  location_room: "Big U"
}
doors {
  name: "Woman Door"
  type: STANDARD
  receivers: "Components/Doors/entry"
  panels { room: "Welcome Spine (Obverse)" name: "HUMAN (1)" }
  location_room: "Welcome Spine (Obverse)"
}
doors {
  name: "Fatherland Door"
  type: STANDARD
  receivers: "Components/Doors/quicktravel6"
  panels { room: "Fatherland" name: "FATHERLAND" }
  location_room: "Fatherland"
}
doors {
  name: "Quick Travel 8"
  type: ITEM_ONLY
  receivers: "Components/Paintings/QuickTravel/go8"
  panels { room: "Fatherland" name: "FATHERLAND" }
}
doors {
  name: "Quick Travel 10"
  type: ITEM_ONLY
  receivers: "Components/Paintings/QuickTravel/go10"
  panels { room: "Fatherland" name: "FATHERLAND" }
}
doors {
  name: "Battery Door"
  type: STANDARD
  receivers: "Components/Doors/quicktravel7"
  panels { room: "Mini Icarus 2" name: "BATTERY" }
  location_room: "Mini Icarus 2"
}
doors {
  name: "Quick Travel 9"
  type: ITEM_ONLY
  receivers: "Components/Paintings/QuickTravel/go9"
  panels { room: "Mini Icarus 2" name: "BATTERY" }
}
doors {
  name: "Arrows Door"
  type: LOCATION_ONLY
  #receivers: "Components/Doors/quicktravel8"
  panels { room: "Mini Icarus 2" name: "ARROWS" }
  location_room: "Mini Icarus 2"
  location_name: "ARROWS"
}
doors {
  name: "Animals Door"
  type: STANDARD
  receivers: "Components/Doors/quicktravel8"
  panels { room: "Mini Icarus 2" name: "ANIMALS" }
  location_room: "Mini Icarus 2"
}
doors {
  name: "Troupe Door"
  type: STANDARD
  receivers: "Components/Doors/quicktravel10"
  panels { room: "Mini Icarus 2" name: "TROUPE" }
  location_room: "Mini Icarus 2"
}
doors {
  name: "Reversed Arrows Door"
  type: STANDARD
  receivers: "Components/Doors/quicktravel11"
  panels { room: "Mini Icarus 2" name: "SQUAD" }
  location_room: "Mini Icarus 2"
}
doors {
  name: "Termite Door"
  type: STANDARD
  receivers: "Components/Doors/quicktravel4"
  panels { room: "Welcome Spine (Reverse)" name: "TERMITE" }
  location_room: "Welcome Spine (Reverse)"
}
doors {
  name: "Quick Travel 6"
  type: ITEM_ONLY
  receivers: "Components/Paintings/QuickTravel/go6"
  panels { room: "Welcome Spine (Reverse)" name: "TERMITE" }
}
doors {
  name: "Murder Panels"
  type: LOCATION_ONLY
  panels { room: "Maze" name: "MANSLAUGHTER" }
  panels { room: "Pillar Ramp" name: "PATRICIDE" }
  location_room: "Maze"
}
doors {
  name: "Sun Painting To Drone"
  type: STANDARD
  receivers: "Components/Paintings/sun5"
  panels { room: "Pillar Ramp" name: "DRONE" }
  location_room: "Pillar Ramp"
}
doors {
  name: "Patricide Door"
  type: STANDARD
  receivers: "Components/Doors/quicktravel15"
  panels { room: "Pillar Ramp" name: "PATRICIDE" }
  location_room: "Pillar Ramp"
}
doors {
  name: "These Door"
  type: STANDARD
  receivers: "Components/Doors/quicktravel14"
  panels { room: "Maze Back" name: "THESE" }
  location_room: "Maze Back"
}
doors {
  name: "Orb Panels"
  type: LOCATION_ONLY
  panels { room: "The Orb" name: "ADDERS" }
  panels { room: "The Orb" name: "PUPPY" }
  panels { room: "The Orb" name: "NEEDLE" }
  panels { room: "The Orb" name: "US" }
  panels { room: "The Orb" name: "FISH" }
  panels { room: "The Orb" name: "DEADLINE" }
  panels { room: "The Orb" name: "PEA (2)" }
  panels { room: "The Orb" name: "THESIS" }
  panels { room: "The Orb" name: "CLUTCH (1)" }
  panels { room: "The Orb" name: "BASIS (2)" }
  panels { room: "The Orb" name: "AXIS" }
  panels { room: "The Orb" name: "STRAIGHT" }
  panels { room: "The Orb" name: "HISS" }
  panels { room: "The Orb" name: "DISCUS" }
  panels { room: "The Orb" name: "SON" }
  panels { room: "The Orb" name: "CLUTCH (2)" }
  location_room: "The Orb"
}
doors {
  name: "Near Fireman Wings Painting"
  type: STANDARD
  receivers: "Components/Paintings/oneways/wings6"
  receivers: "Components/Paintings/oneways/wings3"
  panels { room: "Spiral Ramp" name: "FIREMAN" }
  location_room: "Spiral Ramp"
}
doors {
  name: "Mastery"
  type: EVENT
  panels { room: "Above Trans Rights" name: "ANT" }
  panels { room: "Big U" name: "DECK" }
  panels { room: "Big U" name: "COLONY" }
  panels { room: "Big U" name: "MANOR" }
  panels { room: "Fatherland" name: "FATHERLAND" }
  panels { room: "Highest Point" name: "DIAGNOSIS" }
  panels { room: "Highest Point" name: "QUEEN" }
  panels { room: "Maze Back" name: "THESE" }
  panels { room: "Maze King Panel" name: "KING (2)" }
  panels { room: "Maze" name: "KING (1)" }
  panels { room: "Maze" name: "ANALYSIS" }
  panels { room: "Maze" name: "MANSLAUGHTER" }
  panels { room: "Maze" name: "MEDIUMS" }
  panels { room: "Maze" name: "BOOKS" }
  panels { room: "Mini Icarus 2" name: "BATTERY" }
  panels { room: "Mini Icarus 2" name: "TROUPE" }
  panels { room: "Mini Icarus 2" name: "ANIMALS" }
  panels { room: "Mini Icarus 2" name: "ARROWS" }
  panels { room: "Mini Icarus 2" name: "SQUAD" }
  panels { room: "Pillar Ramp" name: "ASTEROID" }
  panels { room: "Pillar Ramp" name: "BUNCH" }
  panels { room: "Pillar Ramp" name: "PRINCES" }
  panels { room: "Pillar Ramp" name: "PATRICIDE" }
  panels { room: "Pillar Ramp" name: "DRONE" }
  panels { room: "Pillar Ramp" name: "PEA (1)" }
  panels { room: "Spiral Ramp" name: "FIREMAN" }
  panels { room: "The Orb" name: "ADDERS" }
  panels { room: "The Orb" name: "PUPPY" }
  panels { room: "The Orb" name: "NEEDLE" }
  panels { room: "The Orb" name: "US" }
  panels { room: "The Orb" name: "FISH" }
  panels { room: "The Orb" name: "DEADLINE" }
  panels { room: "The Orb" name: "PEA (2)" }
  panels { room: "The Orb" name: "THESIS" }
  panels { room: "The Orb" name: "CLUTCH (1)" }
  panels { room: "The Orb" name: "BASIS (2)" }
  panels { room: "The Orb" name: "AXIS" }
  panels { room: "The Orb" name: "STRAIGHT" }
  panels { room: "The Orb" name: "HISS" }
  panels { room: "The Orb" name: "DISCUS" }
  panels { room: "The Orb" name: "SON" }
  panels { room: "The Orb" name: "CLUTCH (2)" }
  panels { room: "Through Woman (Obverse)" name: "HUMAN (2)" }
  panels { room: "Through Woman (Obverse)" name: "COW" }
  panels { room: "Through Woman (Reverse)" name: "PRINCE" }
  panels { room: "Through Woman (Reverse)" name: "BASIS (1)" }
  panels { room: "Trans Rights" name: "SERVANT (1)" }
  panels { room: "Trans Rights" name: "SERVANT (2)" }
  panels { room: "Trans Rights Panels" name: "AGENDER" }
  panels { room: "Trans Rights Panels" name: "HUMAN (3)" }
  panels { room: "Trans Rights Panels" name: "HUMAN (4)" }
  panels { room: "Welcome Spine (Obverse)" name: "FISHWIFE" }
  panels { room: "Welcome Spine (Obverse)" name: "HUMAN (1)" }
  panels { room: "Welcome Spine (Reverse)" name: "FATHER" }
  panels { room: "Welcome Spine (Reverse)" name: "TERMITE" }
  panels { room: "Welcome Spine (Reverse)" name: "SISTER" }
}