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path: root/data/maps/the_ancient/doors.txtpb
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doors {
  name: "Front Door"
  type: STANDARD
  panels { room: "Outside" name: "THIS" }
  location_room: "Outside"
}
doors {
  name: "End Door"
  type: STANDARD
  # TODO: all the keyholders!
  location_room: "Inside"
}
doors {
  name: "Lavender Cubes"
  type: STANDARD
  panels { room: "Inside" name: "COLOR" }
  location_room: "Inside"
}
*/ .highlight .gt { color: #aa0000 } /* Generic.Traceback */ .highlight .kc { color: #008800; font-weight: bold } /* Keyword.Constant */ .highlight .kd { color: #008800; font-weight: bold } /* Keyword.Declaration */ .highlight .kn { color: #008800; font-weight: bold } /* Keyword.Namespace */ .highlight .kp { color: #008800 } /* Keyword.Pseudo */ .highlight .kr { color: #008800; font-weight: bold } /* Keyword.Reserved */ .highlight .kt { color: #888888; font-weight: bold } /* Keyword.Type */ .highlight .m { color: #0000DD; font-weight: bold } /* Literal.Number */ .highlight .s { color: #dd2200; background-color: #fff0f0 } /* Literal.String */ .highlight .na { color: #336699 } /* Name.Attribute */ .highlight .nb { color: #003388 } /* Name.Builtin */ .highlight .nc { color: #bb0066; font-weight: bold } /* Name.Class */ .highlight .no { color: #003366; font-weight: bold } /* Name.Constant */ .highlight .nd { color: #555555 } /* Name.Decorator */ .highlight .ne { color: #bb0066; font-weight: bold } /* Name.Exception */ .highlight .nf { color: #0066bb; font-weight: bold } /* Name.Function */ .highlight .nl { color: #336699; font-style: italic } /* Name.Label */ .highlight .nn { color: #bb0066; font-weight: bold } /* Name.Namespace */ .highlight .py { color: #336699; font-weight: bold } /* Name.Property */ .highlight .nt { color: #bb0066; font-weight: bold } /* Name.Tag */ .highlight .nv { color: #336699 } /* Name.Variable */ .highlight .ow { color: #008800 } /* Operator.Word */ .highlight .w { color: #bbbbbb } /* Text.Whitespace */ .highlight .mb { color: #0000DD; font-weight: bold } /* Literal.Number.Bin */ .highlight .mf { color: #0000DD; font-weight: bold } /* Literal.Number.Float */ .highlight .mh { color: #0000DD; font-weight: bold } /* Literal.Number.Hex */ .highlight .mi { color: #0000DD; font-weight: bold } /* Literal.Number.Integer */ .highlight .mo { color: #0000DD; font-weight: bold } /* Literal.Number.Oct */ .highlight .sa { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Affix */ .highlight .sb { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Backtick */ .highlight .sc { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Char */ .highlight .dl { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Delimiter */ .highlight .sd { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Doc */ .highlight .s2 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Double */ .highlight .se { color: #0044dd; background-color: #fff0f0 } /* Literal.String.Escape */ .highlight .sh { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Heredoc */ .highlight .si { color: #3333bb; background-color: #fff0f0 } /* Literal.String.Interpol */ .highlight .sx { color: #22bb22; background-color: #f0fff0 } /* Literal.String.Other */ .highlight .sr { color: #008800; background-color: #fff0ff } /* Literal.String.Regex */ .highlight .s1 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Single */ .highlight .ss { color: #aa6600; background-color: #fff0f0 } /* Literal.String.Symbol */ .highlight .bp { color: #003388 } /* Name.Builtin.Pseudo */ .highlight .fm { color: #0066bb; font-weight: bold } /* Name.Function.Magic */ .highlight .vc { color: #336699 } /* Name.Variable.Class */ .highlight .vg { color: #dd7700 } /* Name.Variable.Global */ .highlight .vi { color: #3333bb } /* Name.Variable.Instance */ .highlight .vm { color: #336699 } /* Name.Variable.Magic */ .highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
name: "Main Room"
display_name: "Repetitive"
panels {
  name: "HOTS (2)"
  path: "Panels/Entry/panel_3"
  clue: "hots"
  answer: "hotshots"
}
panels {
  name: "HOTS (1)"
  path: "Panels/Entry/panel_6"
  clue: "hots"
  answer: "hots"
}
panels {
  name: "HEIGHT (2)"
  path: "Panels/Entry/panel_4"
  clue: "height"
  answer: "eight"
  symbols: SPARKLES
}
panels {
  name: "HEIGHT (1)"
  path: "Panels/Entry/panel_15"
  clue: "height"
  answer: "height"
}
panels {
  name: "HEIGHT (3)"
  path: "Panels/Entry/panel_5"
  clue: "height"
  answer: "high"
  symbols: SPARKLES
}
panels {
  name: "HEIGHT (4)"
  path: "Panels/Entry/panel_9"
  clue: "height"
  answer: "hit"
  symbols: SPARKLES
}
panels {
  name: "HEIGHT (5)"
  path: "Panels/Entry/panel_10"
  clue: "height"
  answer: "hi"
  symbols: SPARKLES
}
panels {
  name: "HEIGHT (6)"
  path: "Panels/Entry/panel_11"
  clue: "height"
  answer: "i"
  symbols: SPARKLES
}
panels {
  name: "QUESTION"
  path: "Panels/Entry/panel"
  clue: "question"
  answer: "which"
  symbols: EXAMPLE
}
panels {
  name: "INTUITION"
  path: "Panels/Entry/panel2"
  clue: "intuition"
  answer: "hunch"
  symbols: SUN
}
panels {
  name: "HI"
  path: "Panels/Entry/panel5"
  clue: "hi"
  answer: "high"
  symbols: ZERO
}
panels {
  name: "I"
  path: "Panels/Entry/panel6"
  clue: "i"
  answer: "eye"
  symbols: ZERO
}
panels {
  name: "?"
  path: "Panels/Entry/panel_16"
  clue: ""
  answer: "wish"
  symbols: QUESTION
}
panels {
  name: "HAND"
  path: "Panels/Entry/panel_17"
  clue: "hand"
  answer: "harm"
  symbols: BOXES
  symbols: EVAL
}
panels {
  name: "? HAND"
  path: "Panels/Entry/panel_18"
  clue: ""
  answer: "warm"
  symbols: LINGO
  symbols: EVAL
}
panels {
  name: "RICHES"
  path: "Panels/Entry/panel_19"
  clue: "riches"
  answer: "wealth"
  symbols: SUN
}
panels {
  name: "? RICHES"
  path: "Panels/Entry/panel_20"
  clue: ""
  answer: "health"
  symbols: LINGO
  symbols: EVAL
}
panels {
  name: "MISHMASH"
  path: "Panels/Entry/panel_21"
  clue: "mishmash"
  answer: "hash"
  symbols: EVAL
}
letters {
  key: "h"
  level2: true
  path: "Components/Collectables/collectable"
}
paintings {
  name: "EYERED2"
  path: "Meshes/eyeRed2"
  orientation: "east"
  exit_only: true
}
ports {
  name: "CC"
  path: "Components/Warps/worldport3"
  orientation: "east"
}