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path: root/data/maps/icarus/rooms/Spiral Ramp.txtpb
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pre { line-height: 125%; }
td.linenos .normal { color: inherit; background-color: transparent; padding-left: 5px; padding-right: 5px; }
span.linenos { color: inherit; background-color: transparent; padding-left: 5px; padding-right: 5px; }
td.linenos .special { color: #000000; background-color: #ffffc0; padding-left: 5px; padding-right: 5px; }
span.linenos.special { color: #000000; background-color: #ffffc0; padding-left: 5px; padding-right: 5px; }
.highlight .hll { background-color: #ffffcc }
.highlight .c { color: #888888 } /* Comment */
.highlight .err { color: #a61717; background-color: #e3d2d2 } /* Error */
.highlight .k { color: #008800; font-weight: bold } /* Keyword */
.highlight .ch { color: #888888 } /* Comment.Hashbang */
.highlig
name: "Spiral Ramp"
panels {
  name: "FIREMAN"
  path: "Panels/Room_1/fireman"
  clue: "fireman"
  answer: "firefighter"
  symbols: GENDER
}
paintings {
  name: "WINGS6"
  path: "Components/Paintings/oneways/wings6"
  required_door { name: "Near Fireman Wings Painting" }
}
paintings {
  name: "SUN5"
  path: "Components/Paintings/sun5"
  required_door { name: "Sun Painting To Drone" }
}
paintings {
  name: "WINGS7"
  path: "Components/Paintings/oneways/wings7"
}
paintings {
  name: "WINGS11"
  path: "Components/Paintings/other 30 degrees/wings11"
  exit_only: true
  # There is a ledge near the painting so we might want to turn off exit_only
  # at some point.
}