doors {
name: "K Panels"
type: EVENT
# TODO: This is a complete_at in the base game, but in normal progression you
# are forced to solve these specific panels. We should mod the game such that
# they are required even with non-standard progression.
panels { room: "Main Area" name: "TIN (1)" }
panels { room: "Main Area" name: "TIN (2)" }
panels { room: "Main Area" name: "NO (1)" }
panels { room: "Main Area" name: "I (1)" }
}
doors {
name: "Near Right Door"
type: EVENT
panels { room: "Main Area" name: "TIN (1)" }
}
doors {
name: "Near Left Door"
type: EVENT
panels { room: "Main Area" name: "TIN (2)" }
}
doors {
name: "Far Right Door"
type: EVENT
panels { room: "Main Area" name: "I (1)" }
}
doors {
name: "Far Left Door"
type: EVENT
panels { room: "Main Area" name: "NO (1)" }
}
doors {
name: "All Panels"
type: LOCATION_ONLY
panels { room: "Main Area" name: "TIN (1)" }
panels { room: "Main Area" name: "TIN (2)" }
panels { room: "Main Area" name: "TIN (3)" }
panels { room: "Main Area" name: "TIN (4)" }
panels { room: "Main Area" name: "TIN (5)" }
panels { room: "Main Area" name: "NO (1)" }
panels { room: "Main Area" name: "NO (2)" }
panels { room: "Main Area" name: "I (1)" }
panels { room: "Main Area" name: "I (2)" }
location_room: "Main Area"
}
o2-archipelago/about/?h=v8.0.1'>about summary refs log tree commit diff stats
blob: 789fd5f037d0417385da91bb295a675f3f32e74f (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
|
name: "Time Room"
display_name: "Time Room"
panels {
name: "BROODING"
path: "Panels/Room 4 Time/entry_1"
clue: "brooding"
answer: "rage"
symbols: "age"
}
panels {
name: "CARE"
path: "Panels/Room 4 Time/entry_2"
clue: "care"
answer: "love"
symbols: "age"
}
panels {
name: "LIFE"
path: "Panels/Room 4 Time/entry_3"
clue: "life"
answer: "death"
symbols: "age"
}
panels {
name: "SUSPENSE"
path: "Panels/Room 4 Time/entry_4"
clue: "suspense"
answer: "fear"
symbols: "age"
}
panels {
name: "PRACTICE"
path: "Panels/Room 4 Time/entry_5"
clue: "practice"
answer: "best"
symbols: "age"
}
panels {
name: "WRITING"
path: "Panels/Room 4 Time/entry_6"
clue: "writing"
answer: "poetry"
symbols: "age"
}
panels {
name: "HOLE"
path: "Panels/Room 4 Time/entry_7"
clue: "hole"
answer: "grave"
symbols: "age"
}
panels {
name: "RHYTHM"
path: "Panels/Room 4 Time/entry_8"
clue: "rhythm"
answer: "dance"
symbols: "age"
}
ports {
name: "OWL"
path: "Components/Warps/worldport4"
orientation: "north"
}
|