connections { from_room: "Entry" to_room: "Yellow Vegetable" door { name: "Yellow Animal -> Vegetable" } } connections { from_room: "Yellow Vegetable" to_room: "Orange Vegetable" door { name: "Vegetable Yellow -> Orange" } } connections { from_room: "Orange Vegetable" to_room: "Red Vegetable" door { name: "Vegetable Orange -> Red" } } connections { from_room: "Red Vegetable" to_room: "Red Animal" door { name: "Red Vegetable -> Animal" } } connections { from_room: "Entry" to_room: "Yellow Planet" door { name: "Yellow Town -> Planet" } } connections { from_room: "Yellow Planet" to_room: "Orange Planet" door { name: "Planet Yellow -> Orange" } } connections { from_room: "Orange Planet" to_room: "Red Planet" door { name: "Planet Orange -> Red" } } connections { from_room: "Red Planet" to_room: "Red Town" door { name: "Red Planet -> Town" } } connections { from_room: "Yellow Planet" to_room: "Green Planet" door { name: "Planet Yellow -> Green" } } connections { from_room: "Entry" to_room: "Green Town" door { name: "Town Yellow -> Green" } } connections { from_room: "Entry" to_room: "Green Animal" door { name: "Animal Yellow -> Green" } } connections { from_room: "Yellow Vegetable" to_room: "Green Vegetable" door { name: "Vegetable Yellow -> Green" } } connections { from_room: "Green Planet" to_room: "Green Town" door { name: "Green Planet -> Town" } } connections { from_room: "Green Town" to_room: "Green Animal" door { name: "Green Town -> Animal" } } connections { from_room: "Green Animal" to_room: "Green Vegetable" door { name: "Green Animal -> Vegetable" } } connections { from_room: "Green Planet" to_room: "Blue Planet" door { name: "Planet Green -> Blue" } } connections { from_room: "Green Town" to_room: "Blue Town" door { name: "Town Green -> Blue" } } connections { from_room: "Green Animal" to_room: "Blue Animal" door { name: "Animal Green -> Blue" } } connections { from_room: "Green Vegetable" to_room: "Blue Vegetable" door { name: "Vegetable Green -> Blue" } } connections { from_room: "Blue Planet" to_room: "Blue Town" door { name: "Blue Planet -> Town" } } connections { from_room: "Blue Town" to_room: "Blue Animal" door { name: "Blue Town -> Animal" } } connections { from_room: "Blue Animal" to_room: "Blue Vegetable" door { name: "Blue Animal -> Vegetable" } } connections { from_room: "Blue Planet" to_room: "Purple Planet" door { name: "Planet Blue -> Purple" } } connections { from_room: "Blue Town" to_room: "Purple Town" door { name: "Town Blue -> Purple" } } connections { from_room: "Blue Animal" to_room: "Purple Animal" door { name: "Animal Blue -> Purple" } } connections { from_room: "Blue Vegetable" to_room: "Purple Vegetable" door { name: "Vegetable Blue -> Purple" } } connections { from_room: "Purple Planet" to_room: "Purple Town" door { name: "Purple Planet -> Town" } } connections { from_room: "Purple Town" to_room: "Purple Animal" door { name: "Purple Town -> Animal" } } connections { from_room: "Purple Animal" to_room: "Purple Vegetable" door { name: "Purple Animal -> Vegetable" } } connections { from_room: "Yellow Planet" to_room: "Green Planet (View)" oneway: true } connections { from_room: "Green Town" to_room: "Green Planet (View)" oneway: true } connections { from_room: "Green Planet" to_room: "Blue Planet (View)" oneway: true } connections { from_room: "Blue Town" to_room: "Blue Planet (View)" oneway: true } connections { from_room: "Blue Planet" to_room: "Purple Planet (View)" oneway: true } connections { from_room: "Purple Town" to_room: "Purple Planet (View)" oneway: true } connections { from_room: "Blue Planet" to_room: "Blue Town (View)" oneway: true } connections { from_room: "Purple Town" to_room: "Blue Town (View)" oneway: true } connections { from_room: "Purple Planet" to_room: "Purple Town (View)" oneway: true } connections { from_room: "Blue Town" to_room: "Purple Town (View)" oneway: true } connections { from_room: "Blue Town" to_room: "Blue Animal (View)" oneway: true } connections { from_room: "Green Animal" to_room: "Blue Animal (View)" oneway: true } connections { from_room: "Blue Animal" to_room
name: "Hallway"
panels {
  name: "SUSPICION"
  path: "Panels/Reward Room/reward_1"
  clue: "suspicion"
  answer: "hunch"
  symbols: SUN
}
panels {
  name: "HUNCHBACK"
  path: "Panels/Reward Room/reward_2"
  clue: ""
  answer: "hunchback"
}