connections { from_room: "Main Area" to_room: "Repetitive Entrance" door { name: "Repetitive Entrance" } } connections { from_room: "Main Area" to_room: "Symbolic Entrance" door { name: "Symbolic Entrance" } } connections { from_room: "Main Area" to_room: "Sirenic Entrance" door { name: "Sirenic Entrance" } } connections { from_room: "Main Area" to_room: "Center Room" door { name: "Turtle Entrance" } } connections { from_room: "Center Room" to_room: "Top Left Room" door { name: "Northwest Door" } } connections { from_room: "Center Room" to_room: "Top Right Room" door { name: "Northeast Door" } } connections { from_room: "Center Room" to_room: "Bottom Left Room" door { name: "Southwest Door" } } connections { from_room: "Center Room" to_room: "Bottom Right Room" door { name: "Southeast Door" } } connections { from_room: "Center Room" to_room: "Mastery" door { name: "Mastery" } } 0f6'>this commit Randomizer for LINGO 2 using Archipelago Multiworld
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path: root/data/maps/daedalus/rooms/Pyramid Top.txtpb
blob: c017cd6e54fafef39eb5c6fb80f227e8569398c4 (plain) (blame)
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name: "Pyramid Top"
panel_display_name: "Pyramid"
letters {
  key: "r"
  level2: true
  path: "Components/Collectables/collectable5"
}