edition = "2023"; package com.fourisland.lingo2_archipelago; message Proxy { string answer = 1; string path = 2; } message Letter { string key = 1; bool double = 2; } enum DoorType { DOOR_TYPE_UNKNOWN = 0; // This door is a location unless panelsanity is on, and it is an item as long as door shuffle is on. STANDARD = 1; // This door is never an item or a location. EVENT = 2; // This door is never a location, and is an item as long as door shuffle is on. ITEM_ONLY = 3; // This door is never a location, and is an item as long as control center color shuffle is on. CONTROL_CENTER_COLOR = 4; } a> index : lingo2-archipelago
Randomizer for LINGO 2 using Archipelago Multiworld
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path: root/data/maps/daedalus/rooms/Plum Room.txtpb
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name: "Plum Room"
panel_display_name: "Plum Room"
panels {
  name: "GOD"
  path: "Panels/Plum Room/plum_1"
  clue: "god"
  answer: "goddess"
  symbols: GENDER
}
panels {
  name: "INJURED"
  path: "Panels/Plum Room/plum_2"
  clue: "injured"
  answer: "wounded"
  symbols: SUN
}
panels {
  name: "HEALTHY"
  path: "Panels/Plum Room/plum_3"
  clue: "healthy"
  answer: "diseased"
  symbols: SUN
}
panels {
  name: "DEMURRED"
  path: "Panels/Plum Room/plum_4"
  clue: "demurred"
  answer: "murdered"
  symbols: ANAGRAM
}
panels {
  name: "FOUROFFERBEAR"
  path: "Panels/Plum Room/plum_5"
  clue: "fourofferbear"
  answer: "forbidden"
  symbols: SUN
  symbols: ZERO
  symbols: STARS
}
panels {
  name: "SNAKE"
  path: "Panels/Plum Room/plum_6"
  clue: "snake"
  answer: "adder"
  symbols: EXAMPLE
}
panels {
  name: "CENTER"
  path: "Panels/Plum Room/plum_7"
  clue: "center"
  answer: "middle"
  symbols: SUN
}