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path: root/data/maps/daedalus/rooms/Outside Snake Room.txtpb
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name: "Outside Snake Room"
panel_display_name: "West Area"
panels {
  name: "TONGUE"
  path: "Panels/Pairs Room/pairs_7"
  clue: "tongue"
  answer: "shoe"
  symbols: BOXES
}
panels {
  name: "ACE"
  path: "Panels/Pairs Room/pairs_8"
  clue: "ace"
  answer: "laces"
  symbols: SPARKLES
  symbols: PLANET
}
panels {
  name: "SONG (South)"
  path: "Panels/Amber/amber_south_1"
  clue: "song"
  answer: "chorus"
  symbols: BOXES
}
panels {
  name: "SONG (North)"
  path: "Panels/Amber/amber_north_1"
  clue: "song"
  answer: "intro"
  symbols: BOXES
}
panels {
  name: "DEE SIX"
  path: "Panels/Brown Room/entry"
  clue: "dee six"
  answer: "die"
  symbols: ZERO
  symbols: EXAMPLE
}
panels {
  name: "ANSWERS"
  path: "Panels/V Maze/four_17"
  clue: "answers"
  answer: "animals"
  symbols: QUESTION
}
panels {
  name: "ANIMAL"
  path: "Panels/Pairs Room/pairs_5"
  clue: "animal"
  answer: "head"
  symbols: BOXES
}
panels {
  name: "ONES"
  path: "Panels/Pairs Room/pairs_6"
  clue: "ones"
  answer: "phones"
  symbols: SPARKLES
}
paintings {
  name: "TOO2"
  path: "Components/Paintings/Group3/too2"
}
paintings {
  name: "SNAKE"
  path: "Components/Paintings/Group3/snake"
}
; } panels { room: "Left Room" name: "MORE" } location_room: "Left Room" } doors { name: "Left/Turn Door" type: EVENT legacy_location: true panels { room: "Left Room" name: "HIDE" } panels { room: "Left Room" name: "LEFT" } panels { room: "Left Room" name: "MORE" } panels { room: "Turn Room" name: "HIDE (1)" } panels { room: "Turn Room" name: "HIDE (2)" } panels { room: "Turn Room" name: "MORE" } location_room: "Turn Room" } doors { name: "Turn/Shop Door" type: EVENT legacy_location: true panels { room: "Turn Room" name: "HIDE (1)" } panels { room: "Turn Room" name: "HIDE (2)" } panels { room: "Turn Room" name: "MORE" } panels { room: "Shop Room" name: "LEFT (1)" } panels { room: "Shop Room" name: "LEFT (2)" } panels { room: "Shop Room" name: "EXIT (1)" } panels { room: "Shop Room" name: "EXIT (2)" } panels { room: "Shop Room" name: "EXIT (3)" } location_room: "Turn Room" } doors { name: "All Doors" type: EVENT panels { room: "Left Room" name: "HIDE" } panels { room: "Left Room" name: "LEFT" } panels { room: "Left Room" name: "MORE" } panels { room: "Turn Room" name: "HIDE (1)" } panels { room: "Turn Room" name: "HIDE (2)" } panels { room: "Turn Room" name: "MORE" } panels { room: "Shop Room" name: "LEFT (1)" } panels { room: "Shop Room" name: "LEFT (2)" } panels { room: "Shop Room" name: "EXIT (1)" } panels { room: "Shop Room" name: "EXIT (2)" } panels { room: "Shop Room" name: "EXIT (3)" } } doors { name: "All Panels" type: EVENT panels { room: "Left Room" name: "HIDE" } panels { room: "Left Room" name: "LEFT" } panels { room: "Left Room" name: "MORE" } panels { room: "Turn Room" name: "HIDE (1)" } panels { room: "Turn Room" name: "HIDE (2)" } panels { room: "Turn Room" name: "MORE" } panels { room: "Shop Room" name: "LEFT (1)" } panels { room: "Shop Room" name: "LEFT (2)" } panels { room: "Shop Room" name: "EXIT (1)" } panels { room: "Shop Room" name: "EXIT (2)" } panels { room: "Shop Room" name: "EXIT (3)" } panels { room: "All" name: "LEFT (1)" } panels { room: "All" name: "LEFT (2)" } panels { room: "All" name: "EXIT (1)" } panels { room: "All" name: "EXIT (2)" } panels { room: "All" name: "EXIT (3)" } panels { room: "All" name: "MORE (1)" } panels { room: "All" name: "MORE (2)" } panels { room: "All" name: "HIDE" } panels { room: "Left And Turn" name: "HIDE (1)" } panels { room: "Left And Turn" name: "HIDE (2)" } panels { room: "Left And Turn" name: "HIDE (3)" } panels { room: "Left And Turn" name: "LEFT (1)" } panels { room: "Left And Turn" name: "LEFT (2)" } panels { room: "Left And Turn" name: "MORE (1)" } panels { room: "Left And Turn" name: "MORE (2)" } panels { room: "Left And Turn" name: "MORE (3)" } panels { room: "Left And Turn" name: "MORE (4)" } panels { room: "Turn And Shop" name: "LEFT (1)" } panels { room: "Turn And Shop" name: "LEFT (2)" } panels { room: "Turn And Shop" name: "EXIT (1)" } panels { room: "Turn And Shop" name: "EXIT (2)" } panels { room: "Turn And Shop" name: "EXIT (3)" } panels { room: "Turn And Shop" name: "HIDE (1)" } panels { room: "Turn And Shop" name: "HIDE (2)" } panels { room: "Turn And Shop" name: "MORE" } }