name: "Chamber" panels { name: "I" path: "Panels/c1" clue: "i" answer: "i" } panels { name: "HI" path: "Panels/c2" clue: "hi" answer: "hi" } panels { name: "IN" path: "Panels/c3" clue: "in" answer: "in" } panels { name: "EYE" path: "Panels/c4" clue: "eye" answer: "i" symbols: ZERO } panels { name: "HIGH" path: "Panels/c5" clue: "high" answer: "hi" symbols: ZERO } panels { name: "INN" path: "Panels/c6" clue: "inn" answer: "in" symbols: ZERO } panels { name: "YOU" path: "Panels/c7" clue: "you" answer: "i" symbols: SUN } panels { name: "BYE" path: "Panels/c8" clue: "bye" answer: "hi" symbols: SUN } panels { name: "OUT" path: "Panels/c9" clue: "out" answer: "in" symbols: SUN } thod='get'> Randomizer for LINGO 2 using Archipelago Multiworld
about summary refs log tree commit diff stats
path: root/data/maps/daedalus/rooms/Outside Red Room.txtpb
blob: 307633b78416a0f5f98f512da2ba839d03a138a9 (plain) (blame)
1
2
3
4
5
6
7
8
9
name: "Outside Red Room"
panel_display_name: "Red Room"
panels {
  name: "ROCK"
  path: "Panels/Red Room/red_entry"
  clue: "rock"
  answer: "quartz"
  symbols: EXAMPLE
}