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name: "Outside Orange Room"
display_name: "East Area"
panels {
  name: "SMILE"
  path: "Panels/Smiley Rooms/orange"
  clue: "smile"
  answer: "orange"
  symbols: QUESTION
}
panels {
  name: "VAN"
  path: "Panels/Orange Room/panel_entry"
  clue: "van"
  answer: "minivan"
  symbols: PYRAMID
}
panels {
  name: "WERE"
  path: "Panels/Hexes/magenta_1"
  clue: "were"
  answer: "are"
  symbols: AGE
}
panels {
  name: "FALL"
  path: "Panels/Hexes/magenta_2"
  clue: "fall"
  answer: "all"
  symbols: SPARKLES
}
panels {
  name: "KNOT"
  path: "Panels/Hexes/magenta_3"
  clue: "knot"
  answer: "not"
  symbols: ZERO
}
panels {
  name: "SLOT"
  path: "Panels/Hexes/magenta_4"
  clue: "slot"
  answer: "lost"
  symbols: ANAGRAM
}
panels {
  name: "WAND"
  path: "Panels/Hexes/magenta_5"
  clue: "wand"
  answer: "wander"
  symbols: SPARKLES
}
panels {
  name: "OWL"
  path: "Panels/Hexes/magenta_6"
  clue: "owl"
  answer: "who"
  symbols: SPARKLES
  symbols: ZERO
  symbols: SOUND
}
entation: "north" move: true enter_only: true required_door { name: "Savory Painting" } } ports { name: "IMPRESSIVE" display_name: "Impressive Entrance" path: "Meshes/Blocks/Warps/worldport2" destination { x: -34 y: 0 z: 22.5 } rotation: 0 } ports { name: "CC" display_name: "Control Center" path: "Meshes/Blocks/Warps/worldport9" destination { x: -59 y: 0 z: -50.5 } rotation: 180 } ports { name: "PARTIAL" display_name: "Red Hallway" path: "Meshes/Blocks/Warps/worldport7" destination { x: -62 y: 0 z: 11 } rotation: 90 # ER with this is weird; make sure to place on the surface required_door { name: "Partial Entrance" } }