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path: root/data/maps/daedalus/rooms/Moat.txtpb
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name: "Moat"
panel_display_name: "East Area"
paintings {
  name: "CASTLE"
  path: "Components/Paintings/Group1/castle"
}
ports {
  name: "HIVE"
  display_name: "Moat Worldport"
  path: "Components/Warps/Worldports/worldport9"
  destination { x: 64 y: 1 z: 24.5 }
  rotation: 0
}
/* Literal.String.Escape */ .highlight .sh { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Heredoc */ .highlight .si { color: #3333bb; background-color: #fff0f0 } /* Literal.String.Interpol */ .highlight .sx { color: #22bb22; background-color: #f0fff0 } /* Literal.String.Other */ .highlight .sr { color: #008800; background-color: #fff0ff } /* Literal.String.Regex */ .highlight .s1 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Single */ .highlight .ss { color: #aa6600; background-color: #fff0f0 } /* Literal.String.Symbol */ .highlight .bp { color: #003388 } /* Name.Builtin.Pseudo */ .highlight .fm { color: #0066bb; font-weight: bold } /* Name.Function.Magic */ .highlight .vc { color: #336699 } /* Name.Variable.Class */ .highlight .vg { color: #dd7700 } /* Name.Variable.Global */ .highlight .vi { color: #3333bb } /* Name.Variable.Instance */ .highlight .vm { color: #336699 } /* Name.Variable.Magic */ .highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
name: "Intense Room"
panel_display_name: "Intense Room"
panels {
  name: "BRILLIANT"
  path: "Panels/Intense Room/intense_1"
  clue: "brilliant"
  answer: "smart"
  symbols: PYRAMID
}
panels {
  name: "HORRIBLE"
  path: "Panels/Intense Room/intense_2"
  clue: "horrible"
  answer: "bad"
  symbols: PYRAMID
}
panels {
  name: "INSTANTLY"
  path: "Panels/Intense Room/intense_3"
  clue: "instantly"
  answer: "quickly"
  symbols: PYRAMID
}
panels {
  name: "COLOSSAL"
  path: "Panels/Intense Room/intense_4"
  clue: "colossal"
  answer: "big"
  symbols: PYRAMID
}
panels {
  name: "RUN"
  path: "Panels/Intense Room/intense_5"
  clue: "run"
  answer: "walk"
  symbols: PYRAMID
}
panels {
  name: "SLEEP"
  path: "Panels/Intense Room/intense_6"
  clue: "sleep"
  answer: "nap"
  symbols: PYRAMID
}
panels {
  name: "TOSS"
  path: "Panels/Intense Room/intense_7"
  clue: "toss"
  answer: "hurl"
  symbols: PYRAMID
}
panels {
  name: "SHATTER"
  path: "Panels/Intense Room/intense_8"
  clue: "shatter"
  answer: "break"
  symbols: PYRAMID
}
panels {
  name: "DELICIOUS"
  path: "Panels/Intense Room/intense_9"
  clue: "delicious"
  answer: "tasty"
  symbols: PYRAMID
}