#ifndef TOOLS_VALIDATOR_GODOT_PROCESSOR_H_ #define TOOLS_VALIDATOR_GODOT_PROCESSOR_H_ #include namespace com::fourisland::lingo2_archipelago { struct CollectedInfo; void ProcessGodotData(const std::string& repodir, CollectedInfo& info); } // namespace com::fourisland::lingo2_archipelago #endif /* TOOLS_VALIDATOR_GODOT_PROCESSOR_H_ */ type='application/atom+xml'/>
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name: "Green Smiley"
panel_display_name: "Southwest Area"
panels {
  name: "SMILE"
  path: "Panels/Smiley Rooms/green"
  clue: "smile"
  answer: "green"
  symbols: QUESTION
}
paintings {
  name: "RELIC"
  path: "Components/Paintings/Group1/relic"
}