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path: root/data/maps/daedalus/rooms/F2 Room.txtpb
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name: "F2 Room"
panel_display_name: "F2 Room"
panels {
  name: "DULLS"
  path: "Panels/The Big F/o_1"
  clue: "dulls"
  answer: "fades"
  symbols: SUN
}
panels {
  name: "GRIME"
  path: "Panels/The Big F/o_2"
  clue: "grime"
  answer: "filth"
  symbols: SUN
}
panels {
  name: "CRAFT"
  path: "Panels/The Big F/o_3"
  clue: "craft"
  answer: "forge"
  symbols: SUN
}
panels {
  name: "CAST"
  path: "Panels/The Big F/o_4"
  clue: "cast"
  answer: "forge"
  symbols: SUN
}
panels {
  name: "WANES"
  path: "Panels/The Big F/o_5"
  clue: "wanes"
  answer: "fades"
  symbols: SUN
}
panels {
  name: "DECAY"
  path: "Panels/The Big F/o_9"
  clue: "decay"
  answer: "filth"
  symbols: SUN
}
panels {
  name: "MAKE"
  path: "Panels/The Big F/o_10"
  clue: "make"
  answer: "forge"
  symbols: SUN
}
panels {
  name: "WEAKENS"
  path: "Panels/The Big F/o_11"
  clue: "weakens"
  answer: "fades"
  symbols: SUN
}
panels {
  name: "TRASH"
  path: "Panels/The Big F/o_12"
  clue: "trash"
  answer: "filth"
  symbols: SUN
}
panels {
  name: "SHAPE"
  path: "Panels/The Big F/o_13"
  clue: "shape"
  answer: "forge"
  symbols: SUN
}
panels {
  name: "DEADLY"
  path: "Panels/The Big F Not/o_6"
  clue: "deadly"
  answer: "fatal"
  symbols: SUN
}
panels {
  name: "DIMS"
  path: "Panels/The Big F Not/o_7"
  clue: "dims"
  answer: "fades"
  symbols: SUN
}
panels {
  name: "LETHAL"
  path: "Panels/The Big F Not/o_8"
  clue: "lethal"
  answer: "fatal"
  symbols: SUN
}
panels {
  name: "GRAVE"
  path: "Panels/The Big F Not/o_14"
  clue: "grave"
  answer: "fatal"
  symbols: SUN
}
panels {
  name: "DIRT"
  path: "Panels/The Big F Not/o_15"
  clue: "dirt"
  answer: "filth"
  symbols: SUN
}
panels {
  name: "RISKY"
  path: "Panels/The Big F Not/o_16"
  clue: "risky"
  answer: "fatal"
  symbols: SUN
}
quot; symbols: QUESTION } panels { name: "Left Landscape Right" path: "Panels/Kiwi Room/kiwi_6" clue: "" answer: "keys" symbols: QUESTION } panels { name: "Left Landscape Bottom" path: "Panels/Kiwi Room/kiwi_7" clue: "" answer: "write" symbols: QUESTION } panels { name: "Left Landscape Left" path: "Panels/Kiwi Room/kiwi_8" clue: "" answer: "words" symbols: QUESTION } panels { name: "Right Landscape Top" path: "Panels/Kiwi Room/kiwi_9" clue: "" answer: "hear" symbols: QUESTION proxies { answer: "tell" path: "Panels/Kiwi Proxies/kiwi_9_proxy_1" } } panels { name: "Right Landscape Right" path: "Panels/Kiwi Room/kiwi_10" clue: "" answer: "lies" symbols: QUESTION } panels { name: "Right Landscape Bottom" path: "Panels/Kiwi Room/kiwi_11" clue: "" answer: "the" symbols: QUESTION } panels { name: "Right Landscape Left" path: "Panels/Kiwi Room/kiwi_12" clue: "" answer: "ears" symbols: QUESTION proxies { answer: "eyes" path: "Panels/Kiwi Proxies/kiwi_12_proxy_1" } } paintings { name: "SPIRAL" path: "Components/Paintings/spiral" enter_only: true orientation: "north" required_door { name: "Spiral Painting" } # TODO: Hint painting type } ports { name: "UNKEMPT" display_name: "Unkempt Entrance" path: "Meshes/Blocks/Warps/worldport5" destination { x: 72 y: 0 z: 10.5 } rotation: 180 } ports { name: "THREEDOORS" display_name: "Three Doors Entrance" path: "Meshes/Blocks/Warps/worldport16" destination { x: 77 y: 0 z: 33.5 } rotation: 0 } ports { name: "TOWER" display_name: "Tower Entrance" path: "Meshes/Blocks/Warps/worldport10" destination { x: 0 y: 0 z: 52 } rotation: 0 required_door { name: "Tower Entrance" } # The reverse warp bypasses the door, so there needs to be two oneway connections. } ports { name: "TREE" display_name: "Tree Entrance" path: "Meshes/Blocks/Warps/worldport17" destination { x: 26 y: 0 z: 58 } rotation: 180 }