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name: "Cyan Room"
panel_display_name: "Cyan Room"
panels {
  name: "LIFE"
  path: "Panels/Brown Room/panel_1"
  clue: "life"
  answer: "death"
  symbols: SUN
}
panels {
  name: "SKIRMISH"
  path: "Panels/Brown Room/panel_2"
  clue: "skirmish"
  answer: "war"
  symbols: PYRAMID
}
panels {
  name: "WORD"
  path: "Panels/Brown Room/panel_3"
  clue: "word"
  answer: "world"
  symbols: SPARKLES
}
panels {
  name: "SUMMER"
  path: "Panels/Brown Room/panel_4"
  clue: "summer"
  answer: "winter"
  symbols: SUN
}
panels {
  name: "ACCLIMATE (1)"
  path: "Panels/Brown Room/panel_5"
  clue: "acclimate"
  answer: "climate"
  symbols: SPARKLES
}
panels {
  name: "ACCLIMATE (2)"
  path: "Panels/Brown Room/panel_6"
  clue: "acclimate"
  answer: "change"
  symbols: SUN
}
panels {
  name: "P+EMIC"
  path: "Panels/Brown Room/panel_7"
  clue: "p+emic"
  answer: "pandemic"
  symbols: QUESTION
}
panels {
  name: "METEOROID"
  path: "Panels/Brown Room/panel_8"
  clue: "meteoroid"
  answer: "meteorite"
  symbols: AGE
}
panels {
  name: "CLEAR"
  path: "Panels/Brown Room/panel_9"
  clue: "clear"
  answer: "nuclear"
  symbols: SPARKLES
}
panels {
  name: "COLD"
  path: "Panels/Brown Room/panel_10"
  clue: "cold"
  answer: "heat"
  symbols: SUN
}
panels {
  name: "WORDWORD"
  path: "Panels/Brown Room/panel_11"
  clue: "wordword"
  answer: "AI"
  symbols: EXAMPLE
}
me.Variable.Instance */ .highlight .vm { color: #336699 } /* Name.Variable.Magic */ .highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
name: "Puzzles"
panels {
  name: "STORY"
  path: "Panels/Room_1/panel_1"
  clue: "story"
  answer: "legend"
  symbols: SUN
  required_door { name: "Seasons" }
}
panels {
  name: "VENTURE"
  path: "Panels/Room_1/panel_2"
  clue: "venture"
  answer: "adventure"
  symbols: SPARKLES
  required_door { name: "Seasons" }
}
panels {
  name: "PASSED"
  path: "Panels/Room_1/panel_3"
  clue: "passed"
  answer: "past"
  symbols: ZERO
}
panels {
  name: "SLUMBERING"
  path: "Panels/Room_1/panel_4"
  clue: "slumbering"
  answer: "awakening"
  symbols: SUN
  required_door { name: "Seasons" }
}
panels {
  name: "RHYME"
  path: "Panels/Room_1/panel_5"
  clue: "rhyme"
  answer: "time"
  symbols: ZERO
}
panels {
  name: "OBSCURE"
  path: "Panels/Room_1/panel_6"
  clue: "obscure"
  answer: "mask"
  symbols: PYRAMID
}
panels {
  name: "PROPHET"
  path: "Panels/Room_1/panel_7"
  clue: "prophet"
  answer: "oracle"
  symbols: SUN
}
panels {
  name: "ERAS"
  path: "Panels/Room_1/panel_8"
  clue: "eras"
  answer: "gsae"
  symbols: SUN
  proxies { answer: "ages" path: "Panels/Proxies/panel_8_proxy_1" }
  proxies { answer: "seasons" path: "Panels/Proxies/panel_8_proxy_2" }
}
panels {
  name: "DARKNESS"
  path: "Panels/Room_1/panel_9"
  clue: "darkness"
  answer: "twilight"
  symbols: PYRAMID
  required_door { name: "Seasons" }
}
panels {
  name: "PRINCE"
  path: "Panels/Room_1/panel_10"
  clue: "prince"
  answer: "princess"
  symbols: GENDER
  required_door { name: "Seasons" }
}
panels {
  name: "BATH"
  path: "Panels/Room_1/panel_11"
  clue: "bath"
  answer: "breath"
  symbols: SPARKLES
}
panels {
  name: "CHAOTIC"
  path: "Panels/Room_1/panel_12"
  clue: "chaotic"
  answer: "wild"
  symbols: SUN
}
panels {
  name: "EYES"
  path: "Panels/Room_1/panel_13"
  clue: "eyes"
  answer: "tears"
  symbols: STARS
}
panels {
  name: "QUEENDOOM"
  path: "Panels/Room_1/panel_14"
  clue: "queendoom"
  answer: "kingdom"
  symbols: SUN
  symbols: SPARKLES
}
panels {
  name: "SHOUTS"
  path: "Panels/Room_1/panel_15"
  clue: "shouts"
  answer: "echoes"
  symbols: AGE
  required_door { name: "Seasons" }
}
panels {
  name: "INTELLIGENCE"
  path: "Panels/Room_1/panel_16"
  clue: "intelligence"
  answer: "wisdom"
  symbols: AGE
}
panels {
  name: "EARTHWAR"
  path: "Panels/Room_1/panel_17"
  clue: "earthwar"
  answer: "skyward"
  symbols: SUN
  symbols: SPARKLES
}
panels {
  name: "SLEEPER"
  path: "Panels/Room_1/panel_19"
  clue: "sleeper"
  answer: "waker"
  symbols: SUN
}
panels {
  name: "BOTTLE"
  path: "Panels/Room_1/panel_20"
  clue: "bottle"
  answer: "cap"
  symbols: BOXES
}
panels {
  name: "WORDS"
  path: "Panels/Room_1/panel_18"
  clue: "words"
  answer: "sword"
  symbols: ANAGRAM
}