about summary refs log tree commit diff stats
path: root/data/maps/daedalus/rooms/Cyan Room.txtpb
blob: 8430dcdb9b9260631734939a7822f611a53de13e (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
name: "Cyan Room"
display_name: "West Area"
panels {
  name: "LIFE"
  path: "Panels/Brown Room/panel_1"
  clue: "life"
  answer: "death"
  symbols: SUN
}
panels {
  name: "SKIRMISH"
  path: "Panels/Brown Room/panel_2"
  clue: "skirmish"
  answer: "war"
  symbols: PYRAMID
}
panels {
  name: "WORD"
  path: "Panels/Brown Room/panel_3"
  clue: "word"
  answer: "world"
  symbols: SPARKLES
}
panels {
  name: "SUMMER"
  path: "Panels/Brown Room/panel_4"
  clue: "summer"
  answer: "winter"
  symbols: SUN
}
panels {
  name: "ACCLIMATE (1)"
  path: "Panels/Brown Room/panel_5"
  clue: "acclimate"
  answer: "climate"
  symbols: SPARKLES
}
panels {
  name: "ACCLIMATE (2)"
  path: "Panels/Brown Room/panel_6"
  clue: "acclimate"
  answer: "change"
  symbols: SUN
}
panels {
  name: "P+EMIC"
  path: "Panels/Brown Room/panel_7"
  clue: "p+emic"
  answer: "pandemic"
  symbols: QUESTION
}
panels {
  name: "METEOROID"
  path: "Panels/Brown Room/panel_8"
  clue: "meteoroid"
  answer: "meteorite"
  symbols: AGE
}
panels {
  name: "CLEAR"
  path: "Panels/Brown Room/panel_9"
  clue: "clear"
  answer: "nuclear"
  symbols: SPARKLES
}
panels {
  name: "COLD"
  path: "Panels/Brown Room/panel_10"
  clue: "cold"
  answer: "heat"
  symbols: SUN
}
panels {
  name: "WORDWORD"
  path: "Panels/Brown Room/panel_11"
  clue: "wordword"
  answer: "AI"
  symbols: EXAMPLE
}
or: #dd2200; background-color: #fff0f0 } /* Literal.String.Single */ .highlight .ss { color: #aa6600; background-color: #fff0f0 } /* Literal.String.Symbol */ .highlight .bp { color: #003388 } /* Name.Builtin.Pseudo */ .highlight .fm { color: #0066bb; font-weight: bold } /* Name.Function.Magic */ .highlight .vc { color: #336699 } /* Name.Variable.Class */ .highlight .vg { color: #dd7700 } /* Name.Variable.Global */ .highlight .vi { color: #3333bb } /* Name.Variable.Instance */ .highlight .vm { color: #336699 } /* Name.Variable.Magic */ .highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
doors {
  name: "Red Puzzles"
  type: LOCATION_ONLY
  panels { room: "Main Area" name: "SUN" }
  panels { room: "Main Area" name: "KOI" }
  panels { room: "Main Area" name: "SUN KOI" }
  location_room: "Main Area"
}
doors {
  name: "Yellow Puzzles"
  type: LOCATION_ONLY
  panels { room: "Main Area" name: "CHOP" }
  panels { room: "Main Area" name: "YOU" }
  panels { room: "Main Area" name: "PLOT" }
  panels { room: "Main Area" name: "CHOP YOU PLOT" }
  location_room: "Main Area"
}
doors {
  name: "Green Puzzles"
  type: LOCATION_ONLY
  panels { room: "Main Area" name: "OUT" }
  panels { room: "Main Area" name: "SEW" }
  panels { room: "Main Area" name: "NEAR" }
  panels { room: "Main Area" name: "OUT SEW NEAR" }
  location_room: "Main Area"
}
doors {
  name: "Orange Puzzles"
  type: LOCATION_ONLY
  panels { room: "Main Area" name: "SHINE" }
  panels { room: "Main Area" name: "CURTSY" }
  panels { room: "Main Area" name: "SHINE CURTSY" }
  location_room: "Main Area"
}
doors {
  name: "Brown Puzzles"
  type: LOCATION_ONLY
  panels { room: "Main Area" name: "NEW" }
  panels { room: "Main Area" name: "DOLLARS" }
  panels { room: "Main Area" name: "NEW DOLLARS" }
  location_room: "Main Area"
}
doors {
  name: "Gray Puzzles"
  type: LOCATION_ONLY
  panels { room: "Main Area" name: "FOUR" }
  panels { room: "Main Area" name: "CAUGHT" }
  panels { room: "Main Area" name: "NET" }
  panels { room: "Main Area" name: "FOUR CAUGHT NET" }
  location_room: "Main Area"
}
doors {
  name: "Purple Puzzles"
  type: LOCATION_ONLY
  panels { room: "Main Area" name: "GREEN" }
  panels { room: "Main Area" name: "THINK" }
  panels { room: "Main Area" name: "LION" }
  panels { room: "Main Area" name: "GREEN THINK LION" }
  location_room: "Main Area"
}
doors {
  name: "Blue Puzzles"
  type: LOCATION_ONLY
  panels { room: "Main Area" name: "MOON" }
  panels { room: "Main Area" name: "POWER" }
  panels { room: "Main Area" name: "MOON POWER" }
  location_room: "Main Area"
}
doors {
  name: "Control Center Entrance"
  type: ITEM_ONLY
  receivers: "Components/Doors/entry_3"
  panels { room: "Main Area" name: "SUN" }
  panels { room: "Main Area" name: "KOI" }
  panels { room: "Main Area" name: "SUN KOI" }
  panels { room: "Main Area" name: "CHOP" }
  panels { room: "Main Area" name: "YOU" }
  panels { room: "Main Area" name: "PLOT" }
  panels { room: "Main Area" name: "CHOP YOU PLOT" }
  panels { room: "Main Area" name: "OUT" }
  panels { room: "Main Area" name: "SEW" }
  panels { room: "Main Area" name: "NEAR" }
  panels { room: "Main Area" name: "OUT SEW NEAR" }
  panels { room: "Main Area" name: "SHINE" }
  panels { room: "Main Area" name: "CURTSY" }
  panels { room: "Main Area" name: "SHINE CURTSY" }
  panels { room: "Main Area" name: "NEW" }
  panels { room: "Main Area" name: "DOLLARS" }
  panels { room: "Main Area" name: "NEW DOLLARS" }
  panels { room: "Main Area" name: "FOUR" }
  panels { room: "Main Area" name: "CAUGHT" }
  panels { room: "Main Area" name: "NET" }
  panels { room: "Main Area" name: "FOUR CAUGHT NET" }
  panels { room: "Main Area" name: "GREEN" }
  panels { room: "Main Area" name: "THINK" }
  panels { room: "Main Area" name: "LION" }
  panels { room: "Main Area" name: "GREEN THINK LION" }
  panels { room: "Main Area" name: "MOON" }
  panels { room: "Main Area" name: "POWER" }
  panels { room: "Main Area" name: "MOON POWER" }
  panels { room: "Control Center Side" name: "RIGHT" }
  complete_at: 10
}
doors {
  name: "Plaza Entrance"
  type: ITEM_ONLY
  receivers: "Components/Doors/entry_4"
  panels { room: "Main Area" name: "SUN" }
  panels { room: "Main Area" name: "KOI" }
  panels { room: "Main Area" name: "SUN KOI" }
  panels { room: "Main Area" name: "CHOP" }
  panels { room: "Main Area" name: "YOU" }
  panels { room: "Main Area" name: "PLOT" }
  panels { room: "Main Area" name: "CHOP YOU PLOT" }
  panels { room: "Main Area" name: "OUT" }
  panels { room: "Main Area" name: "SEW" }
  panels { room: "Main Area" name: "NEAR" }
  panels { room: "Main Area" name: "OUT SEW NEAR" }
  panels { room: "Main Area" name: "SHINE" }
  panels { room: "Main Area" name: "CURTSY" }
  panels { room: "Main Area" name: "SHINE CURTSY" }
  panels { room: "Main Area" name: "NEW" }
  panels { room: "Main Area" name: "DOLLARS" }
  panels { room: "Main Area" name: "NEW DOLLARS" }
  panels { room: "Main Area" name: "FOUR" }
  panels { room: "Main Area" name: "CAUGHT" }
  panels { room: "Main Area" name: "NET" }
  panels { room: "Main Area" name: "FOUR CAUGHT NET" }
  panels { room: "Main Area" name: "GREEN" }
  panels { room: "Main Area" name: "THINK" }
  panels { room: "Main Area" name: "LION" }
  panels { room: "Main Area" name: "GREEN THINK LION" }
  panels { room: "Main Area" name: "MOON" }
  panels { room: "Main Area" name: "POWER" }
  panels { room: "Main Area" name: "MOON POWER" }
  panels { room: "Control Center Side" name: "RIGHT" }
  complete_at: 20
}
doors {
  name: "B2 Door"
  type: ITEM_ONLY
  receivers: "Components/Doors/entry_1"
  panels { room: "Main Area" name: "SUN" }
  panels { room: "Main Area" name: "KOI" }
  panels { room: "Main Area" name: "SUN KOI" }
  panels { room: "Main Area" name: "CHOP" }
  panels { room: "Main Area" name: "YOU" }
  panels { room: "Main Area" name: "PLOT" }
  panels { room: "Main Area" name: "CHOP YOU PLOT" }
  panels { room: "Main Area" name: "OUT" }
  panels { room: "Main Area" name: "SEW" }
  panels { room: "Main Area" name: "NEAR" }
  panels { room: "Main Area" name: "OUT SEW NEAR" }
  panels { room: "Main Area" name: "SHINE" }
  panels { room: "Main Area" name: "CURTSY" }
  panels { room: "Main Area" name: "SHINE CURTSY" }
  panels { room: "Main Area" name: "NEW" }
  panels { room: "Main Area" name: "DOLLARS" }
  panels { room: "Main Area" name: "NEW DOLLARS" }
  panels { room: "Main Area" name: "FOUR" }
  panels { room: "Main Area" name: "CAUGHT" }
  panels { room: "Main Area" name: "NET" }
  panels { room: "Main Area" name: "FOUR CAUGHT NET" }
  panels { room: "Main Area" name: "GREEN" }
  panels { room: "Main Area" name: "THINK" }
  panels { room: "Main Area" name: "LION" }
  panels { room: "Main Area" name: "GREEN THINK LION" }
  panels { room: "Main Area" name: "MOON" }
  panels { room: "Main Area" name: "POWER" }
  panels { room: "Main Area" name: "MOON POWER" }
  panels { room: "Control Center Side" name: "RIGHT" }
}