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path: root/data/maps/daedalus/rooms/Composite Room NE.txtpb
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name: "Composite Room NE"
panel_display_name: "Composite Room"
panels {
  name: "<-"
  path: "Panels/Combo Room NE/panel_1"
  clue: ""
  answer: "workbook"
  symbols: LINGO
}
panels {
  name: "TEXTBOOK"
  path: "Panels/Combo Room NE/panel_2"
  clue: "textbook"
  answer: "bookstore"
  symbols: EXAMPLE
}
panels {
  name: "CORNERHOME"
  path: "Panels/Combo Room NE/panel_3"
  clue: "cornerhome"
  answer: "storehouse"
  symbols: SUN
  symbols: EXAMPLE
}
panels {
  name: "BIRDCALL"
  path: "Panels/Combo Room NE/panel_4"
  clue: "birdcall"
  answer: "housework"
  symbols: EXAMPLE
}
panels {
  name: "FORCEYARD"
  path: "Panels/Combo Room NE/panel_6"
  clue: "forceyard"
  answer: "massacre"
  symbols: BOXES
}
panels {
  name: "TIREPOUND"
  path: "Panels/Combo Room NE/panel_7"
  clue: "tirepound"
  answer: "carton"
  symbols: BOXES
}
panels {
  name: "LIEQUIZ"
  path: "Panels/Combo Room NE/panel_8"
  clue: "liequiz"
  answer: "contest"
  symbols: SUN
  symbols: PYRAMID
}
panels {
  name: "WHITEOUT"
  path: "Panels/Combo Room NE/panel_9"
  clue: "whiteout"
  answer: "within"
  symbols: SUN
  symbols: SPARKLES
}
panels {
  name: "FEETHIM"
  path: "Panels/Combo Room NE/panel_10"
  clue: "feethim"
  answer: "feather"
  symbols: ZERO
  symbols: GENDER
}
panels {
  name: "STARFALL"
  path: "Panels/Combo Room NE/panel_11"
  clue: "starfall"
  answer: "sunrise"
  symbols: SUN
  symbols: EXAMPLE
}
le: italic } /* Generic.EmphStrong */ .highlight .gr { color: #aa0000 } /* Generic.Error */ .highlight .gh { color: #333333 } /* Generic.Heading */ .highlight .gi { color: #000000; background-color: #ddffdd } /* Generic.Inserted */ .highlight .go { color: #888888 } /* Generic.Output */ .highlight .gp { color: #555555 } /* Generic.Prompt */ .highlight .gs { font-weight: bold } /* Generic.Strong */ .highlight .gu { color: #666666 } /* Generic.Subheading */ .highlight .gt { color: #aa0000 } /* Generic.Traceback */ .highlight .kc { color: #008800; font-weight: bold } /* Keyword.Constant */ .highlight .kd { color: #008800; font-weight: bold } /* Keyword.Declaration */ .highlight .kn { color: #008800; font-weight: bold } /* Keyword.Namespace */ .highlight .kp { color: #008800 } /* Keyword.Pseudo */ .highlight .kr { color: #008800; font-weight: bold } /* Keyword.Reserved */ .highlight .kt { color: #888888; font-weight: bold } /* Keyword.Type */ .highlight .m { color: #0000DD; font-weight: bold } /* Literal.Number */ .highlight .s { color: #dd2200; background-color: #fff0f0 } /* Literal.String */ .highlight .na { color: #336699 } /* Name.Attribute */ .highlight .nb { color: #003388 } /* Name.Builtin */ .highlight .nc { color: #bb0066; font-weight: bold } /* Name.Class */ .highlight .no { color: #003366; font-weight: bold } /* Name.Constant */ .highlight .nd { color: #555555 } /* Name.Decorator */ .highlight .ne { color: #bb0066; font-weight: bold } /* Name.Exception */ .highlight .nf { color: #0066bb; font-weight: bold } /* Name.Function */ .highlight .nl { color: #336699; font-style: italic } /* Name.Label */ .highlight .nn { color: #bb0066; font-weight: bold } /* Name.Namespace */ .highlight .py { color: #336699; font-weight: bold } /* Name.Property */ .highlight .nt { color: #bb0066; font-weight: bold } /* Name.Tag */ .highlight .nv { color: #336699 } /* Name.Variable */ .highlight .ow { color: #008800 } /* Operator.Word */ .highlight .w { color: #bbbbbb } /* Text.Whitespace */ .highlight .mb { color: #0000DD; font-weight: bold } /* Literal.Number.Bin */ .highlight .mf { color: #0000DD; font-weight: bold } /* Literal.Number.Float */ .highlight .mh { color: #0000DD; font-weight: bold } /* Literal.Number.Hex */ .highlight .mi { color: #0000DD; font-weight: bold } /* Literal.Number.Integer */ .highlight .mo { color: #0000DD; font-weight: bold } /* Literal.Number.Oct */ .highlight .sa { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Affix */ .highlight .sb { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Backtick */ .highlight .sc { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Char */ .highlight .dl { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Delimiter */ .highlight .sd { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Doc */ .highlight .s2 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Double */ .highlight .se { color: #0044dd; background-color: #fff0f0 } /* Literal.String.Escape */ .highlight .sh { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Heredoc */ .highlight .si { color: #3333bb; background-color: #fff0f0 } /* Literal.String.Interpol */ .highlight .sx { color: #22bb22; background-color: #f0fff0 } /* Literal.String.Other */ .highlight .sr { color: #008800; background-color: #fff0ff } /* Literal.String.Regex */ .highlight .s1 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Single */ .highlight .ss { color: #aa6600; background-color: #fff0f0 } /* Literal.String.Symbol */ .highlight .bp { color: #003388 } /* Name.Builtin.Pseudo */ .highlight .fm { color: #0066bb; font-weight: bold } /* Name.Function.Magic */ .highlight .vc { color: #336699 } /* Name.Variable.Class */ .highlight .vg { color: #dd7700 } /* Name.Variable.Global */ .highlight .vi { color: #3333bb } /* Name.Variable.Instance */ .highlight .vm { color: #336699 } /* Name.Variable.Magic */ .highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
connections {
  from_room: "Entry"
  to_room: "Yellow Vegetable"
  door { name: "Yellow Animal -> Vegetable" }
}
connections {
  from_room: "Yellow Vegetable"
  to_room: "Orange Vegetable"
  door { name: "Vegetable Yellow -> Orange" }
}
connections {
  from_room: "Orange Vegetable"
  to_room: "Red Vegetable"
  door { name: "Vegetable Orange -> Red" }
}
connections {
  from_room: "Red Vegetable"
  to_room: "Red Animal"
  door { name: "Red Vegetable -> Animal" }
}
connections {
  from_room: "Entry"
  to_room: "Yellow Planet"
  door { name: "Yellow Town -> Planet" }
}
connections {
  from_room: "Yellow Planet"
  to_room: "Orange Planet"
  door { name: "Planet Yellow -> Orange" }
}
connections {
  from_room: "Orange Planet"
  to_room: "Red Planet"
  door { name: "Planet Orange -> Red" }
}
connections {
  from_room: "Red Planet"
  to_room: "Red Town"
  door { name: "Red Planet -> Town" }
}
connections {
  from_room: "Yellow Planet"
  to_room: "Green Planet"
  door { name: "Planet Yellow -> Green" }
}
connections {
  from_room: "Entry"
  to_room: "Green Town"
  door { name: "Town Yellow -> Green" }
}
connections {
  from_room: "Entry"
  to_room: "Green Animal"
  door { name: "Animal Yellow -> Green" }
}
connections {
  from_room: "Yellow Vegetable"
  to_room: "Green Vegetable"
  door { name: "Vegetable Yellow -> Green" }
}
connections {
  from_room: "Green Planet"
  to_room: "Green Town"
  door { name: "Green Planet -> Town" }
}
connections {
  from_room: "Green Town"
  to_room: "Green Animal"
  door { name: "Green Town -> Animal" }
}
connections {
  from_room: "Green Animal"
  to_room: "Green Vegetable"
  door { name: "Green Animal -> Vegetable" }
}
connections {
  from_room: "Green Planet"
  to_room: "Blue Planet"
  door { name: "Planet Green -> Blue" }
}
connections {
  from_room: "Green Town"
  to_room: "Blue Town"
  door { name: "Town Green -> Blue" }
}
connections {
  from_room: "Green Animal"
  to_room: "Blue Animal"
  door { name: "Animal Green -> Blue" }
}
connections {
  from_room: "Green Vegetable"
  to_room: "Blue Vegetable"
  door { name: "Vegetable Green -> Blue" }
}
connections {
  from_room: "Blue Planet"
  to_room: "Blue Town"
  door { name: "Blue Planet -> Town" }
}
connections {
  from_room: "Blue Town"
  to_room: "Blue Animal"
  door { name: "Blue Town -> Animal" }
}
connections {
  from_room: "Blue Animal"
  to_room: "Blue Vegetable"
  door { name: "Blue Animal -> Vegetable" }
}
connections {
  from_room: "Blue Planet"
  to_room: "Purple Planet"
  door { name: "Planet Blue -> Purple" }
}
connections {
  from_room: "Blue Town"
  to_room: "Purple Town"
  door { name: "Town Blue -> Purple" }
}
connections {
  from_room: "Blue Animal"
  to_room: "Purple Animal"
  door { name: "Animal Blue -> Purple" }
}
connections {
  from_room: "Blue Vegetable"
  to_room: "Purple Vegetable"
  door { name: "Vegetable Blue -> Purple" }
}
connections {
  from_room: "Purple Planet"
  to_room: "Purple Town"
  door { name: "Purple Planet -> Town" }
}
connections {
  from_room: "Purple Town"
  to_room: "Purple Animal"
  door { name: "Purple Town -> Animal" }
}
connections {
  from_room: "Purple Animal"
  to_room: "Purple Vegetable"
  door { name: "Purple Animal -> Vegetable" }
}
connections {
  from_room: "Yellow Planet"
  to_room: "Green Planet (View)"
  oneway: true
}
connections {
  from_room: "Green Town"
  to_room: "Green Planet (View)"
  oneway: true
}
connections {
  from_room: "Green Planet"
  to_room: "Blue Planet (View)"
  oneway: true
}
connections {
  from_room: "Blue Town"
  to_room: "Blue Planet (View)"
  oneway: true
}
connections {
  from_room: "Blue Planet"
  to_room: "Purple Planet (View)"
  oneway: true
}
connections {
  from_room: "Purple Town"
  to_room: "Purple Planet (View)"
  oneway: true
}
connections {
  from_room: "Blue Planet"
  to_room: "Blue Town (View)"
  oneway: true
}
connections {
  from_room: "Purple Town"
  to_room: "Blue Town (View)"
  oneway: true
}
connections {
  from_room: "Purple Planet"
  to_room: "Purple Town (View)"
  oneway: true
}
connections {
  from_room: "Blue Town"
  to_room: "Purple Town (View)"
  oneway: true
}
connections {
  from_room: "Blue Town"
  to_room: "Blue Animal (View)"
  oneway: true
}
connections {
  from_room: "Green Animal"
  to_room: "Blue Animal (View)"
  oneway: true
}
connections {
  from_room: "Blue Animal"
  to_room: "Purple Animal (View)"
  oneway: true
}
connections {
  from_room: "Purple Vegetable"
  to_room: "Purple Animal (View)"
  oneway: true
}
connections {
  from_room: "Green Animal"
  to_room: "Green Vegetable (View)"
  oneway: true
}
connections {
  from_room: "Blue Vegetable"
  to_room: "Green Vegetable (View)"
  oneway: true
}
connections {
  from_room: "Green Vegetable"
  to_room: "Blue Vegetable (View)"
  oneway: true
}
connections {
  from_room: "Blue Animal"
  to_room: "Blue Vegetable (View)"
  oneway: true
}
connections {
  from_room: "Blue Vegetable"
  to_room: "Purple Vegetable (View)"
  oneway: true
}
connections {
  from_room: "Purple Animal"
  to_room: "Purple Vegetable (View)"
  oneway: true
}
connections {
  from_room: "Entry"
  to_room: "Overlook"
  door { name: "Overlook Door" }
}
connections {
  from_room: "Overlook"
  to_room: "Back Area"
  door { name: "Exit Door" }
}
connections {
  from_room: "Back Area"
  to_room: "Q2 Room"
  door { name: "Q2 Door" }
}
connections {
  from_room: "Back Area"
  to_room: "Butterfly Room"
  door { name: "Butterfly Entrance" }
}
connections {
  from_room: "Back Area"
  to_room: "Tree Entrance"
  door { name: "Control Center Brown Door" }
}