#ifndef EYE_INDICATOR_H_778150F2 #define EYE_INDICATOR_H_778150F2 #include #ifndef WX_PRECOMP #include #endif class EyeIndicator : public wxWindow { public: EyeIndicator(wxWindow* parent); void SetChecked(bool checked); private: static const wxImage& GetUncheckedImage(); static const wxImage& GetCheckedImage(); void OnPaint(wxPaintEvent& event); void Redraw(); bool intended_checked_ = false; wxBitmap rendered_; bool rendered_checked_ = false; }; #endif /* end of include guard: EYE_INDICATOR_H_778150F2 */ it'>
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name: "Unkempt Entrance"
panels {
  name: "RETURN"
  path: "Panels/Hallway Left/entry_4"
  clue: "return"
  answer: "turn"
  symbols: SPARKLES
}
ports {
  name: "UNKEMPT"
  path: "Components/Warps/worldport3"
}