name: "Entry" panels { name: "VIEW" path: "Panels/Entry/panel_1" clue: "view" answer: "look" symbols: SUN } panels { name: "HOVER" path: "Panels/Entry/panel_2" clue: "hover" answer: "over" symbols: SPARKLES } panels { name: "SQUISH" path: "Panels/Yellow/panel_1" clue: "squish" answer: "squash" symbols: SUN } panels { name: "MANE" path: "Panels/Yellow/panel_2" clue: "mane" answer: "lion" symbols: BOXES } panels { name: "SCHOOL" path: "Panels/Yellow/panel_3" clue: "school" answer: "bus" symbols: EXAMPLE } panels { name: "FLYTRAP" path: "Panels/Yellow/panel_4" clue: "flytrap" answer: "venus" symbols: EXAMPLE } panels { name: "TOAD" path: "Panels/Green/panel_2" clue: "toad" answer: "frog" symbols: EXAMPLE } panels { name: "CYCLING" path: "Panels/Green/panel_3" clue: "cycling" answer: "recycling" symbols: SPARKLES } ports { name: "UNYIELDING" path: "Components/Warps/worldport" orientation: "east" } mit Randomizer for LINGO 2 using Archipelago Multiworld
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path: root/data/maps/control_center/rooms/Unkempt Entrance.txtpb
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name: "Unkempt Entrance"
panels {
  name: "RETURN"
  path: "Panels/Hallway Left/entry_4"
  clue: "return"
  answer: "turn"
  symbols: SPARKLES
}
ports {
  name: "UNKEMPT"
  path: "Components/Warps/worldport3"
}