connections { from_room: "Left Room" to_room: "Left And Turn" door { name: "Left/Turn Door" } oneway: true } connections { from_room: "Turn Room" to_room: "Left And Turn" door { name: "Left/Turn Door" } oneway: true } connections { from_room: "Turn Room" to_room: "Turn And Shop" door { name: "Turn/Shop Door" } oneway: true } connections { from_room: "Shop Room" to_room: "Turn And Shop" door { name: "Turn/Shop Door" } oneway: true } connections { from_room: "Left And Turn" to_room: "All" door { name: "All Doors" } oneway: true } connections { from_room: "Turn And Shop" to_room: "All" door { name: "All Doors" } oneway: true } connections { from_room: "Left Room" to_room: "Mastery" door { name: "All Panels" } } od='get'> Randomizer for LINGO 2 using Archipelago Multiworld
about summary refs log tree commit diff stats
path: root/data/maps/control_center/rooms/Shop Entrance.txtpb
blob: 154c55b3cf7938c60da03ff46d2d1b08a1b44adb (plain) (blame)
1
2
3
4
5
6
7
8
9
name: "Shop Entrance"
# The connection to The Shop isn't a worldport.
panels {
  name: "HOPS"
  path: "Panels/Hallway Left/entry_6"
  clue: "hops"
  answer: "shop"
  symbols: ANAGRAM
}