about summary refs log tree commit diff stats
path: root/data/maps/control_center/rooms/Perceptive Entrance.txtpb
blob: 6eec265abf19fa8a865e3e9836842891e8e40f08 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
name: "Perceptive Entrance"
panels {
  name: "PART"
  path: "Panels/Doors/stormyPanel2"
  clue: "part"
  answer: "hole"
  symbols: SUN
  symbols: ZERO
}
panels {
  name: "COLORS"
  path: "Panels/Doors/stormyPanel3"
  clue: "colors"
  answer: "hues"
  symbols: SUN
}
ports {
  name: "PERCEPTIVE"
  path: "Components/Warps/worldport12"
}
ghlight .s2 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Double */ .highlight .se { color: #0044dd; background-color: #fff0f0 } /* Literal.String.Escape */ .highlight .sh { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Heredoc */ .highlight .si { color: #3333bb; background-color: #fff0f0 } /* Literal.String.Interpol */ .highlight .sx { color: #22bb22; background-color: #f0fff0 } /* Literal.String.Other */ .highlight .sr { color: #008800; background-color: #fff0ff } /* Literal.String.Regex */ .highlight .s1 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Single */ .highlight .ss { color: #aa6600; background-color: #fff0f0 } /* Literal.String.Symbol */ .highlight .bp { color: #003388 } /* Name.Builtin.Pseudo */ .highlight .fm { color: #0066bb; font-weight: bold } /* Name.Function.Magic */ .highlight .vc { color: #336699 } /* Name.Variable.Class */ .highlight .vg { color: #dd7700 } /* Name.Variable.Global */ .highlight .vi { color: #3333bb } /* Name.Variable.Instance */ .highlight .vm { color: #336699 } /* Name.Variable.Magic */ .highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
connections {
  from_room: "R2C2 Bottom"
  to_room: "R2C2 Top"
  door { name: "First Door" }
}
connections {
  from_room: "R2C2 Bottom"
  to_room: "R2C2 Top"
  door { name: "Gray Owl" }
}
connections {
  from_room: "R2C2 Bottom"
  to_room: "R2C2.5 Bottom"
  door { name: "Gray Owl" }
}
connections {
  from_room: "R2C2 Bottom"
  to_room: "R2C2.5 Bottom"
  door { name: "First Room Shortcut" }
}
connections {
  from_room: "R2C2 Top"
  to_room: "Connected Area"
  door { name: "Brush Door" }
}
connections {
  from_room: "R2C2 Top"
  to_room: "Connected Area"
  door { name: "Gray Top Door" }
}
connections {
  from_room: "R2C2 Top"
  to_room: "R2C2.5 Bottom"
  door { name: "Gray Bottom Door" }
}
connections {
  from_room: "R2C2 Top"
  to_room: "R2C2.5 Bottom"
  door { name: "Gray Owl" }
}
connections {
  from_room: "Connected Area"
  to_room: "R2C2.5 Bottom"
  door { name: "Gray Owl" }
}
connections {
  from_room: "Connected Area"
  to_room: "Magenta Hallway"
  door { name: "Control Center Magenta Door" }
}
connections {
  from_room: "Connected Area"
  to_room: "Blue Room"
  door { name: "Blue Door" }
}
connections {
  from_room: "Connected Area"
  to_room: "R1C4 Left"
  door { name: "Sky Top Doors" }
}
connections {
  from_room: "Connected Area"
  to_room: "R1C4 Left"
  door { name: "Sky Bottom Doors" }
}
connections {
  from_room: "Connected Area"
  to_room: "R1C4 Left"
  door { name: "Gray Owl" }
}
connections {
  from_room: "Connected Area"
  to_room: "R2C1 Left"
  door { name: "Sky Top Doors" }
}
connections {
  from_room: "Connected Area"
  to_room: "R2C1 Left"
  door { name: "Sky Bottom Doors" }
}
connections {
  from_room: "Connected Area"
  to_room: "R2C1 Left"
  door { name: "Gray Owl" }
}
connections {
  from {
    painting {
      room: "Connected Area"
      name: "OWL"
    }
  }
  to {
    painting {
      room: "Z Room"
      name: "OWL2"
    }
  }
  oneway: true
}