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path: root/apworld/client/assets/worldport.png
blob: 19dfdc392a51f32e549b3e6ddc7ad2f5e62a8773 (plain)
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n50'>50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150
connections {
  from_room: "First Second Room"
  to_room: "Loose Strings Room"
  door { name: "Firs Door" }
}
connections {
  from_room: "First Second Room"
  to_room: "Silver Portal Room"
  door { name: "Initial Door" }
}
connections {
  from {
    port {
      room: "First Second Room"
      name: "TTD"
    }
  }
  to {
    port {
      room: "First Second Room"
      name: "GREAT"
    }
  }
  oneway: true
}
connections {
  from_room: "First Second Room"
  to_room: "Silver Portal Room"
  door { name: "Second Left Door" }
}
connections {
  from_room: "First Second Room"
  to_room: "One Luck Room"
  door { name: "Second Right Door" }
}
connections {
  from_room: "Silver Portal Room"
  to_room: "First Second Room"
  oneway: true
}
connections {
  from {
    port {
      room: "Silver Portal Room"
      name: "BEGIN"
    }
  }
  to {
    port {
      room: "First Second Room"
      name: "GREAT"
    }
  }
  oneway: true
}
connections {
  from {
    port {
      room: "Silver Portal Room"
      name: "NEXT"
    }
  }
  to {
    port {
      room: "One Luck Room"
      name: "BEGIN"
    }
  }
  oneway: true
}
connections {
  from {
    port {
      room: "One Luck Room"
      name: "BEGIN"
    }
  }
  to {
    port {
      room: "First Second Room"
      name: "GREAT"
    }
  }
  oneway: true
}
connections {
  from_room: "One Luck Room"
  to_room: "Dead End Room"
  oneway: true
}
connections {
  from_room: "One Luck Room"
  to_room: "First Second Room"
  oneway: true
}
connections {
  from_room: "Dead End Room"
  to_room: "Silver Portal Room"
  oneway: true
}
connections {
  from {
    port {
      room: "Dead End Room"
      name: "BEGIN"
    }
  }
  to {
    port {
      room: "First Second Room"
      name: "GREAT"
    }
  }
  oneway: true
}
connections {
  from {
    port {
      room: "Dead End Room"
      name: "BEGIN2"
    }
  }
  to {
    port {
      room: "First Second Room"
      name: "GREAT"
    }
  }
  oneway: true
}
connections {
  from_room: "Loose Strings Room"
  to_room: "First Second Room"
  oneway: true
}
connections {
  from {
    port {
      room: "Loose Strings Room"
      name: "BEGIN"
    }
  }
  to {
    port {
      room: "First Second Room"
      name: "GREAT"
    }
  }
  oneway: true
}