#include "container.h" #include #include "util/naming.h" namespace com::fourisland::lingo2_archipelago { uint64_t Container::FindOrAddMap(std::string map_name) { auto it = map_id_by_name_.find(map_name); if (it == map_id_by_name_.end()) { uint64_t new_id = all_objects_.maps_size(); Map* map = all_objects_.add_maps(); map->set_id(new_id); map->set_name(map_name); map_id_by_name_[map_name] = new_id; return new_id; } else { return it->second; } } uint64_t Container::FindOrAddRoom(std::optional map_name, std::string room_name, std::optional map_fallback) { if (!map_name) { if (!map_fallback) { std::cout << "No map name provided for " << room_name << std::endl; map_name = "global"; } else { map_name = map_fallback; } } auto& map_container = room_id_by_map_room_names_[*map_name]; auto it = map_container.find(room_name); if (it == map_container.end()) { uint64_t new_id = all_objects_.rooms_size(); Room* room = all_objects_.add_rooms(); room->set_id(new_id); room->set_map_id(FindOrAddMap(*map_name)); room->set_name(room_name); map_container[room_name] = new_id; return new_id; } else { return it->second; } } uint64_t Container::FindOrAddPainting( std::optional map_name, std::optional room_name, std::string painting_name, std::optional map_fallback, std::optional room_fallback) { if (!map_name) { if (!map_fallback) { std::cout << "No map name provided for " << painting_name << std::endl; map_name = "global"; } else { map_name = map_fallback; } } if (!room_name) { if (!room_fallback) { std::cout << "No room name provided for " << painting_name << std::endl; room_name = "global"; } else { room_name = room_fallback; } } auto& room_container = painting_id_by_map_room_painting_names_[*map_name][*room_name]; auto it = room_container.find(painting_name); if (it == room_container.end()) { uint64_t new_id = all_objects_.paintings_size(); Painting* painting = all_objects_.add_paintings(); painting->set_id(new_id); painting->set_room_id(FindOrAddRoom(map_name, *room_name, std::nullopt)); painting->set_name(painting_name); room_container[painting_name] = new_id; return new_id; } else { return it->second; } } uint64_t Container::FindOrAddPort(std::optional map_name, std::optional room_name, std::string port_name, std::optional map_fallback, std::optional room_fallback) { if (!map_name) { if (!map_fallback) { std::cout << "No map name provided for " << port_name << std::endl; map_name = "global"; } else { map_name = map_fallback; } } if (!room_name) { if (!room_fallback) { std::cout << "No room name provided for " << port_name << std::endl; room_name = "global"; } else { room_name = room_fallback; } } auto& room_container = port_id_by_map_room_port_names_[*map_name][*room_name]; auto it = room_container.find(port_name); if (it == room_container.end()) { uint64_t new_id = all_objects_.ports_size(); Port* port = all_objects_.add_ports(); port->set_id(new_id); port->set_room_id(FindOrAddRoom(map_name, *room_name, std::nullopt)); port->set_name(port_name); room_container[port_name] = new_id; return new_id; } else { return it->second; } } uint64_t Container::FindOrAddPanel(std::optional map_name, std::optional room_name, std::string panel_name, std::optional map_fallback, std::optional room_fallback) { if (!map_name) { if (!map_fallback) { std::cout << "No map name provided for " << panel_name << std::endl; map_name = "global"; } else { map_name = map_fallback; } } if (!room_name) { if (!room_fallback) { std::cout << "No room name provided for " << panel_name << std::endl; room_name = "global"; } else { room_name = room_fallback; } } auto& room_container = panel_id_by_map_room_panel_names_[*map_name][*room_name]; auto it = room_container.find(panel_name); if (it == room_container.end()) { uint64_t new_id = all_objects_.panels_size(); PanelData* panel = all_objects_.add_panels(); panel->set_id(new_id); panel->set_room_id(FindOrAddRoom(map_name, *room_name, std::nullopt)); panel->set_name(panel_name); room_container[panel_name] = new_id; return new_id; } else { return it->second; } } uint64_t Container::FindOrAddLetter(std::string key, bool level2) { std::string letter_name = GetLetterName(key, level2); auto it = letter_id_by_name_.find(letter_name); if (it == letter_id_by_name_.end()) { uint64_t new_id = all_objects_.letters_size(); Letter* letter = all_objects_.add_letters(); letter->set_id(new_id); letter->set_key(key); if (level2) { letter->set_level2(level2); } letter_id_by_name_[letter_name] = new_id; return new_id; } else { return it->second; } } uint64_t Container::FindLetterByName(std::string letter_name) { auto it = letter_id_by_name_.find(letter_name); if (it == letter_id_by_name_.end()) { std::cout << "Could not find letter by name: " << letter_name << std::endl; exit(2); } else { return it->second; } } uint64_t Container::FindOrAddMastery(std::optional map_name, std::optional room_name, std::string mastery_name, std::optional map_fallback, std::optional room_fallback) { if (!map_name) { if (!map_fallback) { std::cout << "No map name provided for " << mastery_name << std::endl; map_name = "global"; } else { map_name = map_fallback; } } if (!room_name) { if (!room_fallback) { std::cout << "No room name provided for " << mastery_name << std::endl; room_name = "global"; } else { room_name = room_fallback; } } auto& room_container = mastery_id_by_map_room_mastery_names_[*map_name][*room_name]; auto it = room_container.find(mastery_name); if (it == room_container.end()) { uint64_t new_id = all_objects_.masteries_size(); Mastery* mastery = all_objects_.add_masteries(); mastery->set_id(new_id); mastery->set_room_id(FindOrAddRoom(map_name, *room_name, std::nullopt)); mastery->set_name(mastery_name); room_container[mastery_name] = new_id; return new_id; } else { return it->second; } } uint64_t Container::FindOrAddKeyholder( std::optional map_name, std::optional room_name, std::string keyholder_name, std::optional map_fallback, std::optional room_fallback) { if (!map_name) { if (!map_fallback) { std::cout << "No map name provided for " << keyholder_name << std::endl; map_name = "global"; } else { map_name = map_fallback; } } if (!room_name) { if (!room_fallback) { std::cout << "No room name provided for " << keyholder_name << std::endl; room_name = "global"; } else { room_name = room_fallback; } } auto& room_container = keyholder_id_by_map_room_keyholder_names_[*map_name][*room_name]; auto it = room_container.find(keyholder_name); if (it == room_container.end()) { uint64_t new_id = all_objects_.keyholders_size(); Keyholder* keyholder = all_objects_.add_keyholders(); keyholder->set_id(new_id); keyholder->set_room_id(FindOrAddRoom(map_name, *room_name, std::nullopt)); keyholder->set_name(keyholder_name); room_container[keyholder_name] = new_id; return new_id; } else { return it->second; } } uint64_t Container::FindOrAddDoor(std::optional map_name, std::string door_name, std::optional map_fallback) { if (!map_name) { if (!map_fallback) { std::cout << "No map name provided for " << door_name << std::endl; map_name = "global"; } else { map_name = map_fallback; } } auto& map_container = door_id_by_map_door_names_[*map_name]; auto it = map_container.find(door_name); if (it == map_container.end()) { uint64_t new_id = all_objects_.doors_size(); Door* door = all_objects_.add_doors(); door->set_id(new_id); door->set_map_id(FindOrAddMap(*map_name)); door->set_name(door_name); map_container[door_name] = new_id; return new_id; } else { return it->second; } } void Container::AddConnection(const Connection& connection) { *all_objects_.add_connections() = connection; } } // namespace com::fourisland::lingo2_archipelago t: bold } /* Name.Exception */ .highlight .nf { color: #0066bb; font-weight: bold } /* Name.Function */ .highlight .nl { color: #336699; font-style: italic } /* Name.Label */ .highlight .nn { color: #bb0066; font-weight: bold } /* Name.Namespace */ .highlight .py { color: #336699; font-weight: bold } /* Name.Property */ .highlight .nt { color: #bb0066; font-weight: bold } /* Name.Tag */ .highlight .nv { color: #336699 } /* Name.Variable */ .highlight .ow { color: #008800 } /* Operator.Word */ .highlight .w { color: #bbbbbb } /* Text.Whitespace */ .highlight .mb { color: #0000DD; font-weight: bold } /* Literal.Number.Bin */ .highlight .mf { color: #0000DD; font-weight: bold } /* Literal.Number.Float */ .highlight .mh { color: #0000DD; font-weight: bold } /* Literal.Number.Hex */ .highlight .mi { color: #0000DD; font-weight: bold } /* Literal.Number.Integer */ .highlight .mo { color: #0000DD; font-weight: bold } /* Literal.Number.Oct */ .highlight .sa { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Affix */ .highlight .sb { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Backtick */ .highlight .sc { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Char */ .highlight .dl { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Delimiter */ .highlight .sd { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Doc */ .highlight .s2 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Double */ .highlight .se { color: #0044dd; background-color: #fff0f0 } /* Literal.String.Escape */ .highlight .sh { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Heredoc */ .highlight .si { color: #3333bb; background-color: #fff0f0 } /* Literal.String.Interpol */ .highlight .sx { color: #22bb22; background-color: #f0fff0 } /* Literal.String.Other */ .highlight .sr { color: #008800; background-color: #fff0ff } /* Literal.String.Regex */ .highlight .s1 { color: #dd2200; background-color: #fff0f0 } /* Literal.String.Single */ .highlight .ss { color: #aa6600; background-color: #fff0f0 } /* Literal.String.Symbol */ .highlight .bp { color: #003388 } /* Name.Builtin.Pseudo */ .highlight .fm { color: #0066bb; font-weight: bold } /* Name.Function.Magic */ .highlight .vc { color: #336699 } /* Name.Variable.Class */ .highlight .vg { color: #dd7700 } /* Name.Variable.Global */ .highlight .vi { color: #3333bb } /* Name.Variable.Instance */ .highlight .vm { color: #336699 } /* Name.Variable.Magic */ .highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
#include "identifiers.h"

#include <string>

#include "proto/human.pb.h"

namespace com::fourisland::lingo2_archipelago {

std::optional<RoomIdentifier> GetCompleteRoomIdentifier(
    RoomIdentifier identifier, std::optional<std::string> map_name) {
  if (!identifier.has_map()) {
    if (!map_name) {
      return std::nullopt;
    }
    identifier.set_map(*map_name);
  }
  return identifier;
}

std::optional<DoorIdentifier> GetCompleteDoorIdentifier(
    DoorIdentifier identifier, std::optional<std::string> map_name) {
  if (!identifier.has_map()) {
    if (!map_name) {
      return std::nullopt;
    }
    identifier.set_map(*map_name);
  }
  return identifier;
}

std::optional<PortIdentifier> GetCompletePortIdentifier(
    PortIdentifier identifier, std::optional<std::string> map_name,
    std::optional<std::string> room_name) {
  if (!identifier.has_map()) {
    if (!map_name) {
      return std::nullopt;
    }
    identifier.set_map(*map_name);
  }
  if (!identifier.has_room()) {
    if (!room_name) {
      return std::nullopt;
    }
    identifier.set_room(*room_name);
  }
  return identifier;
}

std::optional<PaintingIdentifier> GetCompletePaintingIdentifier(
    PaintingIdentifier identifier, std::optional<std::string> map_name,
    std::optional<std::string> room_name) {
  if (!identifier.has_map()) {
    if (!map_name) {
      return std::nullopt;
    }
    identifier.set_map(*map_name);
  }
  if (!identifier.has_room()) {
    if (!room_name) {
      return std::nullopt;
    }
    identifier.set_room(*room_name);
  }
  return identifier;
}

std::optional<PanelIdentifier> GetCompletePanelIdentifierWithoutAnswer(
    PanelIdentifier identifier, std::optional<std::string> map_name,
    std::optional<std::string> room_name) {
  if (!identifier.has_map()) {
    if (!map_name) {
      return std::nullopt;
    }
    identifier.set_map(*map_name);
  }
  if (!identifier.has_room()) {
    if (!room_name) {
      return std::nullopt;
    }
    identifier.set_room(*room_name);
  }
  identifier.clear_answer();
  return identifier;
}

std::optional<KeyholderIdentifier> GetCompleteKeyholderIdentifierWithoutKey(
    KeyholderIdentifier identifier, const std::string& map_name,
    std::optional<std::string> room_name) {
  if (!identifier.has_map()) {
    identifier.set_map(map_name);
  }
  if (!identifier.has_room()) {
    if (!room_name) {
      return std::nullopt;
    }
    identifier.set_room(*room_name);
  }
  identifier.clear_key();
  return identifier;
}

}  // namespace com::fourisland::lingo2_archipelago