name: "Main Area" panels { name: "COLOR" path: "Panels/Room_1/panel_1" clue: "color" answer: "brown" symbols: EXAMPLE } panels { name: "DAMAGE (1)" path: "Panels/Room_1/panel_2" clue: "damage" answer: "dent" symbols: PYRAMID } panels { name: "DAMAGE (2)" path: "Panels/Room_1/panel_3" clue: "damage" answer: "ruin" symbols: PYRAMID } panels { name: "MEAL (1)" path: "Panels/Room_1/panel_4" clue: "meal" answer: "snack" symbols: PYRAMID } panels { name: "MEAL (2)" path: "Panels/Room_1/panel_5" clue: "meal" answer: "feast" symbols: PYRAMID } panels { name: "WALK (1)" path: "Panels/Room_1/panel_6" clue: "walk" answer: "run" symbols: PYRAMID } panels { name: "WALK (2)" path: "Panels/Room_1/panel_7" clue: "walk" answer: "sprint" symbols: PYRAMID } panels { name: "REST" path: "Panels/Room_1/panel_8" clue: "rest" answer: "lounge" symbols: PYRAMID } panels { name: "SLEEP" path: "Panels/Room_1/panel_9" clue: "sleep" answer: "rest" symbols: PYRAMID } panels { name: "JUMP (1)" path: "Panels/Room_1/panel_10" clue: "jump" answer: "hop" symbols: PYRAMID } panels { name: "JUMP (2)" path: "Panels/Room_1/panel_11" clue: "jump" answer: "leap" symbols: PYRAMID } panels { name: "DRIZZLE" path: "Panels/Room_1/panel_12" clue: "drizzle" answer: "pour" symbols: PYRAMID } panels { name: "WADE" path: "Panels/Room_1/panel_13" clue: "wade" answer: "dive" symbols: PYRAMID } panels { name: "GROW (1)" path: "Panels/Room_1/panel_14" clue: "grow" answer: "sprout" symbols: PYRAMID } panels { name: "GROW (2)" path: "Panels/Room_1/panel_15" clue: "grow" answer: "flourish" symbols: PYRAMID } panels { name: "GROW (3)" path: "Panels/Room_1/panel_16" clue: "grow" answer: "die" symbols: SUN } panels { name: "GOOD (1)" path: "Panels/Room_1/panel_17" clue: "good" answer: "bad" symbols: SUN } panels { name: "GOOD (2)" path: "Panels/Room_1/panel_18" clue: "good" answer: "okay" symbols: PYRAMID } panels { name: "GOOD (3)" path: "Panels/Room_1/panel_19" clue: "good" answer: "great" symbols: PYRAMID } panels { name: "HOVER" path: "Panels/Room_1/panel_20" clue: "hover" answer: "fly" symbols: PYRAMID } panels { name: "HAPPY (1)" path: "Panels/Room_1/panel_21" clue: "happy" answer: "glad" symbols: PYRAMID } panels { name: "HAPPY (2)" path: "Panels/Room_1/panel_22" clue: "happy" answer: "joyful" symbols: PYRAMID } panels { name: "HAPPY (3)" path: "Panels/Room_1/panel_23" clue: "happy" answer: "sad" symbols: SUN } panels { name: "LIGHT (1)" path: "Panels/Room_1/panel_24" clue: "light" answer: "dim" symbols: PYRAMID } panels { name: "LIGHT (2)" path: "Panels/Room_1/panel_25" clue: "light" answer: "bright" symbols: PYRAMID } panels { name: "LIGHT (3)" path: "Panels/Room_1/panel_26" clue: "light" answer: "dark" symbols: SUN } panels { name: "SMALL (1)" path: "Panels/Room_1/panel_27" clue: "small" answer: "big" symbols: SUN } panels { name: "SMALL (2)" path: "Panels/Room_1/panel_28" clue: "small" answer: "modest" symbols: PYRAMID } panels { name: "SMALL (3)" path: "Panels/Room_1/panel_29" clue: "small" answer: "tiny" symbols: PYRAMID } panels { name: "SPRINKLE" path: "Panels/Room_1/panel_30" clue: "sprinkle" answer: "rain" symbols: PYRAMID } ports { name: "UNKEMPT" path: "Components/Warps/worldport4" } ports { name: "DIGITAL" path: "Components/Warps/worldport5" } ports { name: "GREAT" path: "Components/Warps/worldport2" } ports { name: "DAEDALUS" path: "Components/Warps/worldport3" } paintings { name: "SEA" path: "Components/Paintings/sea" } paintings { name: "EYERED" path: "Components/Paintings/eyeRed" } paintings { name: "WHY_LETTERS" path: "Components/Paintings/why_letters" }