doors { name: "First Floor Puzzles" type: LOCATION_ONLY panels { room: "First Floor" name: "RIDE" } panels { room: "First Floor" name: "PROD" } panels { room: "First Floor" name: "WARM" } panels { room: "First Floor" name: "COLLEGE" } panels { room: "First Floor" name: "HER" } panels { room: "First Floor" name: "CRAM" } panels { room: "First Floor" name: "CUP" } panels { room: "First Floor" name: "IRONY" } panels { room: "First Floor" name: "IRE" } panels { room: "First Floor" name: "ADULT" } panels { room: "First Floor" name: "CALF" } panels { room: "First Floor" name: "BUTTER" } location_room: "First Floor" } doors { name: "First Floor Door" type: ITEM_ONLY receivers: "Components/Doors/entry_1" panels { room: "First Floor" name: "RIDE" } panels { room: "First Floor" name: "PROD" } panels { room: "First Floor" name: "WARM" } panels { room: "First Floor" name: "COLLEGE" } panels { room: "First Floor" name: "HER" } panels { room: "First Floor" name: "CRAM" } panels { room: "First Floor" name: "CUP" } panels { room: "First Floor" name: "IRONY" } panels { room: "First Floor" name: "IRE" } panels { room: "First Floor" name: "ADULT" } panels { room: "First Floor" name: "CALF" } panels { room: "First Floor" name: "BUTTER" } complete_at: 1 } doors { name: "Second Floor Puzzles" type: LOCATION_ONLY panels { room: "Tower" name: "RHINO" } panels { room: "Tower" name: "FISH" } panels { room: "Tower" name: "LINEAGE" } panels { room: "Tower" name: "GRUMPY" } panels { room: "Tower" name: "ZEBRA" } panels { room: "Tower" name: "SLID" } panels { room: "Tower" name: "FUEL" } panels { room: "Tower" name: "DOUGH" } panels { room: "Tower" name: "LIQUID" } panels { room: "Tower" name: "ICE" } panels { room: "Tower" name: "FLEECE" } panels { room: "Tower" name: "NEED" } panels { room: "Tower" name: "ANNOY (1)" } panels { room: "Tower" name: "ANNOY (2)" } panels { room: "Tower" name: "GIGGLING" } location_room: "Tower" } doors { name: "Third Floor Puzzles" type: LOCATION_ONLY panels { room: "Tower" name: "MINUSCULE" } panels { room: "Tower" name: "TYPEWRITER" } panels { room: "Tower" name: "READJUST" } panels { room: "Tower" name: "REINDICT" } panels { room: "Tower" name: "COPYRIGHT" } panels { room: "Tower" name: "CONTINENT" } panels { room: "Tower" name: "FOOT" } panels { room: "Tower" name: "EYE" } panels { room: "Tower" name: "RIVER" } panels { room: "Tower" name: "NUCLEUS" } panels { room: "Tower" name: "MIX (1)" } panels { room: "Tower" name: "HEAL" } panels { room: "Tower" name: "SCREW" } panels { room: "Tower" name: "FLY" } panels { room: "Tower" name: "MIX (2)" } location_room: "Tower" } doors { name: "Fourth Floor Puzzles" type: LOCATION_ONLY panels { room: "Tower" name: "BARE" } panels { room: "Tower" name: "CANON" } panels { room: "Tower" name: "DUCTS" } panels { room: "Tower" name: "COY" } panels { room: "Tower" name: "LYNX" } panels { room: "Tower" name: "SCENTS (1)" } panels { room: "Tower" name: "SCENTS (2)" } panels { room: "Tower" name: "SEIZE (1)" } panels { room: "Tower" name: "SEIZE (2)" } panels { room: "Tower" name: "THROWN" } location_room: "Tower" } doors { name: "Fifth Floor Puzzles" type: LOCATION_ONLY panels { room: "Tower" name: "FUND" } panels { room: "Tower" name: "ENVELOPE" } panels { room: "Tower" name: "ROTE" } panels { room: "Tower" name: "ENVELOPES" } panels { room: "Tower" name: "ERECTS" } panels { room: "Tower" name: "HIDE (1)" } panels { room: "Tower" name: "HUE" } panels { room: "Tower" name: "CRUST" } panels { room: "Tower" name: "HIDE (2)" } panels { room: "Tower" name: "BETTER" } location_room: "Tower" } doors { name: "Colors Panel" type: EVENT panels { room: "First Floor" name: "RIDE" } panels { room: "First Floor" name: "PROD" } panels { room: "First Floor" name: "WARM" } panels { room: "First Floor" name: "COLLEGE" } panels { room: "First Floor" name: "HER" } panels { room: "First Floor" name: "CRAM" } panels { room: "First Floor" name: "CUP" } panels { room: "First Floor" name: "IRONY" } panels { room: "First Floor" name: "IRE" } panels { room: "First Floor" name: "ADULT" } panels { room: "First Floor" name: "CALF" } panels { room: "First Floor" name: "BUTTER" } panels { room: "Tower" name: "RHINO" } panels { room: "Tower" name: "FISH" } panels { room: "Tower" name: "LINEAGE" } panels { room: "Tower" name: "GRUMPY" } panels { room: "Tower" name: "ZEBRA" } panels { room: "Tower" name: "SLID" } panels { room: "Tower" name: "FUEL" } panels { room: "Tower" name: "DOUGH" } panels { room: "Tower" name: "LIQUID" } panels { room: "Tower" name: "ICE" } panels { room: "Tower" name: "FLEECE" } panels { room: "Tower" name: "NEED" } panels { room: "Tower" name: "ANNOY (1)" } panels { room: "Tower" name: "ANNOY (2)" } panels { room: "Tower" name: "GIGGLING" } panels { room: "Tower" name: "MINUSCULE" } panels { room: "Tower" name: "TYPEWRITER" } panels { room: "Tower" name: "READJUST" } panels { room: "Tower" name: "REINDICT" } panels { room: "Tower" name: "COPYRIGHT" } panels { room: "Tower" name: "CONTINENT" } panels { room: "Tower" name: "FOOT" } panels { room: "Tower" name: "EYE" } panels { room: "Tower" name: "RIVER" } panels { room: "Tower" name: "NUCLEUS" } panels { room: "Tower" name: "MIX (1)" } panels { room: "Tower" name: "HEAL" } panels { room: "Tower" name: "SCREW" } panels { room: "Tower" name: "FLY" } panels { room: "Tower" name: "MIX (2)" } panels { room: "Tower" name: "BARE" } panels { room: "Tower" name: "CANON" } panels { room: "Tower" name: "DUCTS" } panels { room: "Tower" name: "COY" } panels { room: "Tower" name: "LYNX" } panels { room: "Tower" name: "SCENTS (1)" } panels { room: "Tower" name: "SCENTS (2)" } panels { room: "Tower" name: "SEIZE (1)" } panels { room: "Tower" name: "SEIZE (2)" } panels { room: "Tower" name: "THROWN" } panels { room: "Tower" name: "FUND" } panels { room: "Tower" name: "ENVELOPE" } panels { room: "Tower" name: "ROTE" } panels { room: "Tower" name: "ENVELOPES" } panels { room: "Tower" name: "ERECTS" } panels { room: "Tower" name: "HIDE (1)" } panels { room: "Tower" name: "HUE" } panels { room: "Tower" name: "CRUST" } panels { room: "Tower" name: "HIDE (2)" } panels { room: "Tower" name: "BETTER" } } doors { name: "Context Panel" type: EVENT panels { room: "Tower" name: "Colors" } } doors { name: "Ending" type: EVENT panels { room: "Tower" name: "Context" } }