connections {
from_room: "First Second Room"
to_room: "Loose Strings Room"
door { name: "Firs Door" }
}
connections {
from_room: "First Second Room"
to_room: "Silver Portal Room"
door { name: "Initial Door" }
}
connections {
from {
port {
room: "First Second Room"
name: "TTD"
}
}
to {
port {
room: "First Second Room"
name: "GREAT"
}
}
oneway: true
}
connections {
from_room: "First Second Room"
to_room: "Silver Portal Room"
door { name: "Second Left Door" }
}
connections {
from_room: "First Second Room"
to_room: "One Luck Room"
door { name: "Second Right Door" }
}
connections {
from_room: "Silver Portal Room"
to_room: "First Second Room"
oneway: true
}
connections {
from {
port {
room: "Silver Portal Room"
name: "BEGIN"
}
}
to {
port {
room: "First Second Room"
name: "GREAT"
}
}
oneway: true
}
connections {
from {
port {
room: "Silver Portal Room"
name: "NEXT"
}
}
to {
port {
room: "One Luck Room"
name: "BEGIN"
}
}
oneway: true
}
connections {
from {
port {
room: "One Luck Room"
name: "BEGIN"
}
}
to {
port {
room: "First Second Room"
name: "GREAT"
}
}
oneway: true
}
connections {
from_room: "One Luck Room"
to_room: "Dead End Room"
oneway: true
}
connections {
from_room: "One Luck Room"
to_room: "First Second Room"
oneway: true
}
connections {
from_room: "Dead End Room"
to_room: "Silver Portal Room"
oneway: true
}
connections {
from {
port {
room: "Dead End Room"
name: "BEGIN"
}
}
to {
port {
room: "First Second Room"
name: "GREAT"
}
}
oneway: true
}
connections {
from {
port {
room: "Dead End Room"
name: "BEGIN2"
}
}
to {
port {
room: "First Second Room"
name: "GREAT"
}
}
oneway: true
}
connections {
from_room: "Loose Strings Room"
to_room: "First Second Room"
oneway: true
}
connections {
from {
port {
room: "Loose Strings Room"
name: "BEGIN"
}
}
to {
port {
room: "First Second Room"
name: "GREAT"
}
}
oneway: true
}
%20Side.txtpb?h=v9.2.0'>stats
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name: "Rain Side"
panel_display_name: "Rainbow"
panels {
name: "?"
path: "Panels/Smiley Rooms/rain"
clue: ""
answer: "rain"
symbols: QUESTION
display_name: "? (1)"
}
ports {
name: "BEARER"
path: "Components/Warps/Worldports/worldport11"
destination { x: 93.5 y: 0 z: 27 }
rotation: 90
}
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