connections { from_room: "First Second Room" to_room: "Loose Strings Room" door { name: "Firs Door" } } connections { from_room: "First Second Room" to_room: "Silver Portal Room" door { name: "Initial Door" } } connections { from { port { room: "First Second Room" name: "TTD" } } to { port { room: "First Second Room" name: "GREAT" } } oneway: true } connections { from_room: "First Second Room" to_room: "Silver Portal Room" door { name: "Second Left Door" } } connections { from_room: "First Second Room" to_room: "One Luck Room" door { name: "Second Right Door" } } connections { from_room: "Silver Portal Room" to_room: "First Second Room" oneway: true } connections { from { port { room: "Silver Portal Room" name: "BEGIN" } } to { port { room: "First Second Room" name: "GREAT" } } oneway: true } connections { from { port { room: "Silver Portal Room" name: "NEXT" } } to { port { room: "One Luck Room" name: "BEGIN" } } oneway: true } connections { from { port { room: "One Luck Room" name: "BEGIN" } } to { port { room: "First Second Room" name: "GREAT" } } oneway: true } connections { from_room: "One Luck Room" to_room: "Dead End Room" oneway: true } connections { from_room: "One Luck Room" to_room: "First Second Room" oneway: true } connections { from_room: "Dead End Room" to_room: "Silver Portal Room" oneway: true } connections { from { port { room: "Dead End Room" name: "BEGIN" } } to { port { room: "First Second Room" name: "GREAT" } } oneway: true } connections { from { port { room: "Dead End Room" name: "BEGIN2" } } to { port { room: "First Second Room" name: "GREAT" } } oneway: true } connections { from_room: "Loose Strings Room" to_room: "First Second Room" oneway: true } connections { from { port { room: "Loose Strings Room" name: "BEGIN" } } to { port { room: "First Second Room" name: "GREAT" } } oneway: true } 369bc08ac23a75f6bf49646f77afa37d'/>
path: root/Source/Random.cpp
blob: aee4d1a8d6eaa2c18ba2e58146410e81bca83069 (plain) (blame)
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