name: "Paintings Room" # NOTE: It will be non-trivial to implement the painting pilgrimage in Daedalus, # so until then, the door to this room will be an item in door shuffle, and will # automatically be open without door shuffle. panels { name: "PAINTINGS" path: "Panels/Room_1/panel_3" clue: "paintings" answer: "paintings" } ' href='https://git.fourisland.com/lingo2-archipelago' title='lingo2-archipelago Git repository'/>
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path: root/data/maps/the_door/doors.txtpb
blob: f401f945ede73cbcb665cf824d8e532a9f1edd48 (plain) (blame)
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doors {
  name: "Stairs"
  type: EVENT
  panels { room: "Main Area" name: "HAIR" }
  panels { room: "Main Area" name: "PART" }
}