doors {
name: "Black Side Panels"
type: LOCATION_ONLY
panels { room: "Main Area" name: "DEER (Black)" }
panels { room: "Main Area" name: "GOOSE (Black)" }
panels { room: "Main Area" name: "SWINE (Black)" }
panels { room: "Main Area" name: "WIFE (Black)" }
panels { room: "Main Area" name: "CHILD (Black)" }
panels { room: "Main Area" name: "ELEPHANT (Black)" }
panels { room: "Main Area" name: "ANT (Black)" }
location_room: "Main Area"
}
doors {
name: "Brown Side Panels"
type: LOCATION_ONLY
panels { room: "Main Area" name: "DEER (Brown)" }
panels { room: "Main Area" name: "GOOSE (Brown)" }
panels { room: "Main Area" name: "SWINE (Brown)" }
panels { room: "Main Area" name: "WIFE (Brown)" }
panels { room: "Main Area" name: "CHILD (Brown)" }
panels { room: "Main Area" name: "ELEPHANT (Brown)" }
panels { room: "Main Area" name: "ANT (Brown)" }
location_room: "Main Area"
}
doors {
name: "Main Room Door"
type: ITEM_ONLY
receivers: "Components/Doors/entry_1"
panels { room: "Main Area" name: "DEER (Black)" }
panels { room: "Main Area" name: "GOOSE (Black)" }
panels { room: "Main Area" name: "SWINE (Black)" }
panels { room: "Main Area" name: "WIFE (Black)" }
panels { room: "Main Area" name: "CHILD (Black)" }
panels { room: "Main Area" name: "ELEPHANT (Black)" }
panels { room: "Main Area" name: "ANT (Black)" }
panels { room: "Main Area" name: "DEER (Brown)" }
panels { room: "Main Area" name: "GOOSE (Brown)" }
panels { room: "Main Area" name: "SWINE (Brown)" }
panels { room: "Main Area" name: "WIFE (Brown)" }
panels { room: "Main Area" name: "CHILD (Brown)" }
panels { room: "Main Area" name: "ELEPHANT (Brown)" }
panels { room: "Main Area" name: "ANT (Brown)" }
}
doors {
name: "Back Room Puzzles"
type: EVENT
panels { room: "Back Room" name: "FEAR" }
panels { room: "Back Room" name: "FLEECE" }
panels { room: "Back Room" name: "SHRINE" }
panels { room: "Back Room" name: "STRIVES" }
panels { room: "Back Room" name: "FILED" }
panels { room: "Back Room" name: "RELEVANT" }
panels { room: "Back Room" name: "LONE" }
}
doors {
name: "Keyholder Hint Panel"
type: LOCATION_ONLY
panels { room: "Main Area" name: "EARL" }
location_room: "Main Area"
location_name: "EARL"
}
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doors {
name: "Main Room Puzzles"
type: LOCATION_ONLY
panels { room: "Obverse Side" name: "PUN" }
panels { room: "Obverse Side" name: "UP" }
panels { room: "Obverse Side" name: "PUT" }
panels { room: "Obverse Side" name: "PUNT" }
panels { room: "Obverse Side" name: "FIGHT" }
location_room: "Obverse Side"
}
doors {
name: "P Door"
type: STANDARD
receivers: "Components/Doors/p_enterer"
panels { room: "Obverse Side" name: "LINT" }
panels { room: "Obverse Side" name: "TURN" }
panels { room: "Obverse Side" name: "HOT" }
panels { room: "Obverse Side" name: "OUT" }
panels { room: "Obverse Side" name: "TON" }
panels { room: "Obverse Side" name: "HUT" }
panels { room: "Obverse Side" name: "ION" }
panels { room: "Obverse Side" name: "CUT" }
panels { room: "Obverse Side" name: "FUN" }
location_room: "Obverse Side"
location_name: "Obverse Side Room"
}
doors {
name: "Giant P"
type: EVENT
doors { name: "P Door" }
keyholders { room: "Obverse Side" name: "L" key: "r" }
}
doors {
name: "R Entered"
type: EVENT
keyholders { room: "Obverse Side" name: "L" key: "r" }
}
doors {
name: "P Entered"
type: EVENT
keyholders { room: "Obverse Side" name: "L" key: "p" }
}
doors {
name: "L Entered"
type: EVENT
latch: true
receivers: "Components/Doors/controlDoor"
keyholders { room: "Obverse Side" name: "L" key: "l" }
}
doors {
name: "Control Center Entrance"
type: EVENT
#receivers: "Components/Doors/controlDoor"
panels { room: "Control Center Entrance" name: "RETURN" }
}
doors {
name: "F Door"
type: STANDARD
receivers: "Components/Doors/f_enterer"
panels { room: "Reverse Side" name: "BRO" }
panels { room: "Reverse Side" name: "FOUR" }
panels { room: "Reverse Side" name: "FINCH" }
panels { room: "Reverse Side" name: "CLOD" }
location_room: "Reverse Side"
}
doors {
name: "Giant F"
type: EVENT
doors { name: "F Door" }
keyholders { room: "Obverse Side" name: "L" key: "p" }
}
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