doors { name: "White Door" type: STANDARD receivers: "Components/Doors/Door18" panels { room: "White Room" name: "WRITE" } location_room: "White Room" } doors { name: "Black Door" type: STANDARD receivers: "Components/Doors/Door19" panels { room: "Black Room" name: "HERE" } location_room: "Black Room" } doors { name: "Red Door" type: STANDARD receivers: "Components/Doors/Door20" panels { room: "Red Room" name: "SYNONYM" } location_room: "Red Room" } doors { name: "Blue Door" type: STANDARD receivers: "Components/Doors/Door21" panels { room: "Blue Room" name: "DEPLETE" } location_room: "Blue Room" } doors { name: "Green Door" type: STANDARD receivers: "Components/Doors/Door22" panels { room: "Green Room" name: "INERT" } location_room: "Green Room" } doors { name: "Yellow Door" type: STANDARD receivers: "Components/Doors/Door23" panels { room: "Yellow Room" name: "WHOLE" } location_room: "Yellow Room" } doors { name: "Purple Door" type: STANDARD receivers: "Components/Doors/Door24" panels { room: "Purple Room" name: "TIME" } location_room: "Purple Room" } doors { name: "Orange Door" type: STANDARD receivers: "Components/Doors/Door25" panels { room: "Orange Room" name: "YOUNG" } location_room: "Orange Room" } doors { name: "Tutorial Door" type: EVENT panels { room: "Tutorial" name: "<- (1)" } panels { room: "Tutorial" name: "<- (2)" } panels { room: "Tutorial" name: "<- (3)" } } doors { name: "Tutorial Panels" type: LOCATION_ONLY panels { room: "Tutorial" name: "SAY" } panels { room: "Tutorial" name: "HIGH" } panels { room: "Tutorial" name: "<- (1)" } panels { room: "Tutorial" name: "<- (2)" } panels { room: "Tutorial" name: "<- (3)" } panels { room: "Tutorial" name: "THIS" } panels { room: "Tutorial" name: "WRITE" } panels { room: "Tutorial" name: "TYPE" } panels { room: "Tutorial" name: "SAME" } location_room: "Tutorial" } doors { name: "Main Area Entrance" type: EVENT panels { room: "Red Blue Room" name: "RIGHTWARD" answer: "word" } panels { room: "Red Blue Room" name: "TYPEWRITING" answer: "writing" } } doors { name: "Whirred Room Entrance" type: EVENT panels { room: "Red Blue Room" name: "RIGHTWARD" answer: "whirred" } } doors { name: "Whirred Room Panels" type: LOCATION_ONLY panels { room: "Whirred Room" name: "TAIPEI" } panels { room: "Whirred Room" name: "NAYSAYER" } panels { room: "Whirred Room" name: "NAY" } panels { room: "Whirred Room" name: "INDEX (1)" } panels { room: "Whirred Room" name: "INDEX (2)" } location_room: "Whirred Room" } doors { name: "Poetry Room Entrance" type: EVENT panels { room: "Red Blue Room" name: "TYPEWRITING" answer: "poetry" } } doors { name: "Poetry Room Door 1" type: EVENT panels { room: "Poetry Room 1" name: "ABSORBED" answer: "bed" } panels { room: "Poetry Room 1" name: "PRIMORDIAL" answer: "prim" } # It has to be the middle two strips of the door. } doors { name: "Poetry Room Door 2" type: EVENT panels { room: "Poetry Room 2" name: "NOT THERE" } } doors { name: "Poetry Room Left" type: EVENT panels { room: "Poetry Room 3" name: "NOT PRETTY" answer: "ugly" } } doors { name: "Poetry Room Right" type: EVENT panels { room: "Poetry Room 3" name: "NOT PRETTY" answer: "prey" } } doors { name: "Poetry Room Left Left" type: EVENT panels { room: "Poetry Room Left" name: "NOT TRUE" answer: "false" } } doors { name: "Poetry Room Left Right" type: EVENT panels { room: "Poetry Room Left" name: "NOT TRUE" answer: "rue" } } doors { name: "Poetry Room Right Left" type: EVENT panels { room: "Poetry Room Right" name: "NOT BETTER" answer: "worse" } } doors { name: "Poetry Room Right Right" type: EVENT panels { room: "Poetry Room Right" name: "NOT BETTER" answer: "beer" } } doors { name: "Poetry Room Panels" type: LOCATION_ONLY panels { room: "Poetry Room 1" name: "ABSORBED" } panels { room: "Poetry Room 1" name: "PRIMORDIAL" } panels { room: "Poetry Room 2" name: "NOT" } panels { room: "Poetry Room 2" name: "THERE" } panels { room: "Poetry Room 2" name: "NOT THERE" } panels { room: "Poetry Room 3" name: "NOT" } panels { room: "Poetry Room 3" name: "PRETTY" } panels { room: "Poetry Room 3" name: "NOT PRETTY" } panels { room: "Poetry Room Left" name: "NOT" } panels { room: "Poetry Room Left" name: "TRUE" } panels { room: "Poetry Room Left" name: "NOT TRUE" } panels { room: "Poetry Room Left Left" name: "NOT (1)" } panels { room: "Poetry Room Left Left" name: "NOT (2)" } panels { room: "Poetry Room Left Left" name: "LEFT" } panels { room: "Poetry Room Left Left" name: "NOT NOT LEFT" } panels { room: "Poetry Room Left Right" name: "NOT (1)" } panels { room: "Poetry Room Left Right" name: "NOT (2)" } panels { room: "Poetry Room Left Right" name: "MISS" } panels { room: "Poetry Room Left Right" name: "NOT NOT MISS" } panels { room: "Poetry Room Right" name: "NOT" } panels { room: "Poetry Room Right" name: "BETTER" } panels { room: "Poetry Room Right" name: "NOT BETTER" } panels { room: "Poetry Room Right Left" name: "NOT (1)" } panels { room: "Poetry Room Right Left" name: "NOT (2)" } panels { room: "Poetry Room Right Left" name: "TABLET" } panels { room: "Poetry Room Right Left" name: "NOT NOT TABLET" } panels { room: "Poetry Room Right Right" name: "NOT (1)" } panels { room: "Poetry Room Right Right" name: "NOT (2)" } panels { room: "Poetry Room Right Right" name: "NOT (3)" } panels { room: "Poetry Room Right Right" name: "NOT NOT NOT" } location_room: "Poetry Room Right Right" } doors { name: "Main Area First Row" type: LOCATION_ONLY panels { room: "Main Area" name: "JUSTICE" } panels { room: "Main Area" name: "NOTICE (1)" } panels { room: "Main Area" name: "NOTICE (2)" } panels { room: "Main Area" name: "NOTICE (3)" } panels { room: "Main Area" name: "UNABLE (1)" } panels { room: "Main Area" name: "UNABLE (2)" } location_room: "Main Area" } doors { name: "Main Area Second Row" type: LOCATION_ONLY panels { room: "Main Area" name: "LINEARLY" } panels { room: "Main Area" name: "SADDLED" } panels { room: "Main Area" name: "PADDING" } panels { room: "Main Area" name: "BRINGING" } panels { room: "Main Area" name: "THOUSANDS" } panels { room: "Main Area" name: "REINDICT" } panels { room: "Main Area" name: "LINEAGE" } panels { room: "Main Area" name: "TINCTURE" } panels { room: "Main Area" name: "IMMATURE" } panels { room: "Main Area" name: "THING" } location_room: "Main Area" } doors { name: "Main Area Third Row" type: LOCATION_ONLY panels { room: "Main Area" name: "SOME" } panels { room: "Main Area" name: "HALFTIME (1)" } panels { room: "Main Area" name: "HALFTIME (2)" } panels { room: "Main Area" name: "QUARTERBACK" } panels { room: "Main Area" name: "NORTHERN" } panels { room: "Main Area" name: "INMATE" } panels { room: "Main Area" name: "NOTCHES" } panels { room: "Main Area" name: "VIOLET (1)" } panels { room: "Main Area" name: "VIOLET (2)" } panels { room: "Main Area" name: "NONSENSE" } panels { room: "Main Area" name: "DISTANT" } panels { room: "Main Area" name: "TIGHT (1)" } panels { room: "Main Area" name: "TIGHT (2)" } panels { room: "Main Area" name: "DISCARD" } panels { room: "Main Area" name: "PASSPORT" } panels { room: "Main Area" name: "PORT" } panels { room: "Main Area" name: "STORMS" } panels { room: "Main Area" name: "MS" } location_room: "Main Area" } doors { name: "Main Area Fourth Row" type: LOCATION_ONLY panels { room: "Main Area" name: "SOUNDBITE" } panels { room: "Main Area" name: "BORED" } panels { room: "Main Area" name: "VOCALIZE" } panels { room: "Main Area" name: "VOICEMAIL" } panels { room: "Main Area" name: "MIXTURE" } panels { room: "Main Area" name: "PEAT" } panels { room: "Main Area" name: "SHUFFLEBOARD" } panels { room: "Main Area" name: "BLENDING" } panels { room: "Main Area" name: "FLIPPER" } panels { room: "Main Area" name: "PANT" } panels { room: "Main Area" name: "BACKFIRES" } panels { room: "Main Area" name: "DRAW" } panels { room: "Main Area" name: "OLDTIMER" } panels { room: "Main Area" name: "EMULATE" } panels { room: "Main Area" name: "CHICKEN" } panels { room: "Main Area" name: "PLUMAGED" } panels { room: "Main Area" name: "BOY (1)" } panels { room: "Main Area" name: "BOY (2)" } location_room: "Main Area" } doors { name: "Main Area Fifth Row" type: LOCATION_ONLY panels { room: "Main Area" name: "SAGE" } panels { room: "Main Area" name: "LIKEABLE" } panels { room: "Main Area" name: "MEANINGFULLY" } panels { room: "Main Area" name: "MORE" } panels { room: "Main Area" name: "MOUTHPIECE" } panels { room: "Main Area" name: "RAMPART" } panels { room: "Main Area" name: "INJURY" } panels { room: "Main Area" name: "NUMERATOR" } panels { room: "Main Area" name: "TYPEWRITING" } panels { room: "Main Area" name: "WHIRRED" } panels { room: "Main Area" name: "BOOMBOX" } panels { room: "Main Area" name: "STEREO" } panels { room: "Main Area" name: "KINDRED" } panels { room: "Main Area" name: "GEM" } panels { room: "Main Area" name: "GEIGER" } panels { room: "Main Area" name: "COUNTER" } panels { room: "Main Area" name: "HORSEMAN" } panels { room: "Main Area" name: "RATHER" } panels { room: "Main Area" name: "DEAR" } panels { room: "Main Area" name: "COWBOY" } panels { room: "Main Area" name: "HEIFER" } panels { room: "Main Area" name: "ANYMORE" } panels { room: "Main Area" name: "LIKE" } panels { room: "Main Area" name: "NEEDLESS" } panels { room: "Main Area" name: "RESTLESS" } location_room: "Main Area" } doors { name: "Main Area Exit" type: EVENT panels { room: "Main Area" name: "JUSTICE" } panels { room: "Main Area" name: "NOTICE (1)" } panels { room: "Main Area" name: "NOTICE (2)" } panels { room: "Main Area" name: "NOTICE (3)" } panels { room: "Main Area" name: "UNABLE (1)" } panels { room: "Main Area" name: "UNABLE (2)" } panels { room: "Main Area" name: "LINEARLY" } panels { room: "Main Area" name: "SADDLED" } panels { room: "Main Area" name: "PADDING" } panels { room: "Main Area" name: "BRINGING" } panels { room: "Main Area" name: "THOUSANDS" } panels { room: "Main Area" name: "REINDICT" } panels { room: "Main Area" name: "LINEAGE" } panels { room: "Main Area" name: "TINCTURE" } panels { room: "Main Area" name: "IMMATURE" } panels { room: "Main Area" name: "THING" } panels { room: "Main Area" name: "SOME" } panels { room: "Main Area" name: "HALFTIME (1)" } panels { room: "Main Area" name: "HALFTIME (2)" } panels { room: "Main Area" name: "QUARTERBACK" } panels { room: "Main Area" name: "NORTHERN" } panels { room: "Main Area" name: "INMATE" } panels { room: "Main Area" name: "NOTCHES" } panels { room: "Main Area" name: "VIOLET (1)" } panels { room: "Main Area" name: "VIOLET (2)" } panels { room: "Main Area" name: "NONSENSE" } panels { room: "Main Area" name: "DISTANT" } panels { room: "Main Area" name: "TIGHT (1)" } panels { room: "Main Area" name: "TIGHT (2)" } panels { room: "Main Area" name: "DISCARD" } panels { room: "Main Area" name: "PASSPORT" } panels { room: "Main Area" name: "PORT" } panels { room: "Main Area" name: "STORMS" } panels { room: "Main Area" name: "MS" } panels { room: "Main Area" name: "SOUNDBITE" } panels { room: "Main Area" name: "BORED" } panels { room: "Main Area" name: "VOCALIZE" } panels { room: "Main Area" name: "VOICEMAIL" } panels { room: "Main Area" name: "MIXTURE" } panels { room: "Main Area" name: "PEAT" } panels { room: "Main Area" name: "SHUFFLEBOARD" } panels { room: "Main Area" name: "BLENDING" } panels { room: "Main Area" name: "FLIPPER" } panels { room: "Main Area" name: "PANT" } panels { room: "Main Area" name: "BACKFIRES" } panels { room: "Main Area" name: "DRAW" } panels { room: "Main Area" name: "OLDTIMER" } panels { room: "Main Area" name: "EMULATE" } panels { room: "Main Area" name: "CHICKEN" } panels { room: "Main Area" name: "PLUMAGED" } panels { room: "Main Area" name: "BOY (1)" } panels { room: "Main Area" name: "BOY (2)" } panels { room: "Main Area" name: "SAGE" } panels { room: "Main Area" name: "LIKEABLE" } panels { room: "Main Area" name: "MEANINGFULLY" } panels { room: "Main Area" name: "MORE" } panels { room: "Main Area" name: "MOUTHPIECE" } panels { room: "Main Area" name: "RAMPART" } panels { room: "Main Area" name: "INJURY" } panels { room: "Main Area" name: "NUMERATOR" } panels { room: "Main Area" name: "TYPEWRITING" } panels { room: "Main Area" name: "WHIRRED" } panels { room: "Main Area" name: "BOOMBOX" } panels { room: "Main Area" name: "STEREO" } panels { room: "Main Area" name: "KINDRED" } panels { room: "Main Area" name: "GEM" } panels { room: "Main Area" name: "GEIGER" } panels { room: "Main Area" name: "COUNTER" } panels { room: "Main Area" name: "HORSEMAN" } panels { room: "Main Area" name: "RATHER" } panels { room: "Main Area" name: "DEAR" } panels { room: "Main Area" name: "COWBOY" } panels { room: "Main Area" name: "HEIFER" } panels { room: "Main Area" name: "ANYMORE" } panels { room: "Main Area" name: "LIKE" } panels { room: "Main Area" name: "NEEDLESS" } panels { room: "Main Area" name: "RESTLESS" } } doors { name: "Mastery" type: EVENT panels { room: "Last Room" name: "BLEAT" } panels { room: "Last Room" name: "JARGON" } panels { room: "Last Room" name: "JARGON BLEAT" } panels { room: "Last Room" name: "BRAG" } }