doors { name: "White Door" type: STANDARD receivers: "Components/Doors/Door18" panels { room: "White Room" name: "WRITE" } location_room: "White Room" } doors { name: "Black Door" type: STANDARD receivers: "Components/Doors/Door19" panels { room: "Black Room" name: "HERE" } location_room: "Black Room" } doors { name: "Red Door" type: STANDARD receivers: "Components/Doors/Door20" panels { room: "Red Room" name: "SYNONYM" } location_room: "Red Room" } doors { name: "Blue Door" type: STANDARD receivers: "Components/Doors/Door21" panels { room: "Blue Room" name: "DEPLETE" } location_room: "Blue Room" } doors { name: "Green Door" type: STANDARD receivers: "Components/Doors/Door22" panels { room: "Green Room" name: "INERT" } location_room: "Green Room" } doors { name: "Yellow Door" type: STANDARD receivers: "Components/Doors/Door23" panels { room: "Yellow Room" name: "WHOLE" } location_room: "Yellow Room" } doors { name: "Purple Door" type: STANDARD receivers: "Components/Doors/Door24" panels { room: "Purple Room" name: "TIME" } location_room: "Purple Room" } doors { name: "Orange Door" type: STANDARD receivers: "Components/Doors/Door25" panels { room: "Orange Room" name: "YOUNG" } location_room: "Orange Room" } doors { name: "Tutorial Door" type: EVENT panels { room: "Tutorial" name: "<- (1)" } panels { room: "Tutorial" name: "<- (2)" } panels { room: "Tutorial" name: "<- (3)" } } doors { name: "Tutorial Panels" type: LOCATION_ONLY panels { room: "Tutorial" name: "SAY" } panels { room: "Tutorial" name: "HIGH" } panels { room: "Tutorial" name: "<- (1)" } panels { room: "Tutorial" name: "<- (2)" } panels { room: "Tutorial" name: "<- (3)" } panels { room: "Tutorial" name: "THIS" } panels { room: "Tutorial" name: "WRITE" } panels { room: "Tutorial" name: "TYPE" } panels { room: "Tutorial" name: "SAME" } location_room: "Tutorial" } doors { name: "Main Area Entrance" type: EVENT panels { room: "Red Blue Room" name: "RIGHTWARD" answer: "word" } panels { room: "Red Blue Room" name: "TYPEWRITING" answer: "writing" } } doors { name: "Whirred Room Entrance" type: EVENT panels { room: "Red Blue Room" name: "RIGHTWARD" answer: "whirred" } } doors { name: "Whirred Room Panels" type: LOCATION_ONLY panels { room: "Whirred Room" name: "TAIPEI" } panels { room: "Whirred Room" name: "NAYSAYER" } panels { room: "Whirred Room" name: "NAY" } panels { room: "Whirred Room" name: "INDEX (1)" } panels { room: "Whirred Room" name: "INDEX (2)" } location_room: "Whirred Room" } doors { name: "Poetry Room Entrance" type: EVENT panels { room: "Red Blue Room" name: "TYPEWRITING" answer: "poetry" } } doors { name: "Poetry Room Door 1" type: EVENT panels { room: "Poetry Room 1" name: "ABSORBED" answer: "bed" } panels { room: "Poetry Room 1" name: "PRIMORDIAL" answer: "prim" } # It has to be the middle two strips of the door. } doors { name: "Poetry Room Door 2" type: EVENT panels { room: "Poetry Room 2" name: "NOT THERE" } } doors { name: "Poetry Room Left" type: EVENT panels { room: "Poetry Room 3" name: "NOT PRETTY" answer: "ugly" } } doors { name: "Poetry Room Right" type: EVENT panels { room: "Poetry Room 3" name: "NOT PRETTY" answer: "prey" } } doors { name: "Poetry Room Left Left" type: EVENT panels { room: "Poetry Room Left" name: "NOT TRUE" answer: "false" } } doors { name: "Poetry Room Left Right" type: EVENT panels { room: "Poetry Room Left" name: "NOT TRUE" answer: "rue" } } doors { name: "Poetry Room Right Left" type: EVENT panels { room: "Poetry Room Right" name: "NOT BETTER" answer: "worse" } } doors { name: "Poetry Room Right Right" type: EVENT panels { room: "Poetry Room Right" name: "NOT BETTER" answer: "beer" } } doors { name: "Poetry Room Panels" type: LOCATION_ONLY panels { room: "Poetry Room 1" name: "ABSORBED" } panels { room: "Poetry Room 1" name: "PRIMORDIAL" } panels { room: "Poetry Room 2" name: "NOT" } panels { room: "Poetry Room 2" name: "THERE" } panels { room: "Poetry Room 2" name: "NOT THERE" } panels { room: "Poetry Room 3" name: "NOT" } panels { room: "Poetry Room 3" name: "PRETTY" } panels { room: "Poetry Room 3" name: "NOT PRETTY" } panels { room: "Poetry Room Left" name: "NOT" } panels { room: "Poetry Room Left" name: "TRUE" } panels { room: "Poetry Room Left" name: "NOT TRUE" } panels { room: "Poetry Room Left Left" name: "NOT (1)" } panels { room: "Poetry Room Left Left" name: "NOT (2)" } panels { room: "Poetry Room Left Left" name: "LEFT" } panels { room: "Poetry Room Left Left" name: "NOT NOT LEFT" } panels { room: "Poetry Room Left Right" name: "NOT (1)" } panels { room: "Poetry Room Left Right" name: "NOT (2)" } panels { room: "Poetry Room Left Right" name: "MISS" } panels { room: "Poetry Room Left Right" name: "NOT NOT MISS" } panels { room: "Poetry Room Right" name: "NOT" } panels { room: "Poetry Room Right" name: "BETTER" } panels { room: "Poetry Room Right" name: "NOT BETTER" } panels { room: "Poetry Room Right Left" name: "NOT (1)" } panels { room: "Poetry Room Right Left" name: "NOT (2)" } panels { room: "Poetry Room Right Left" name: "TABLET" } panels { room: "Poetry Room Right Left" name: "NOT NOT TABLET" } panels { room: "Poetry Room Right Right" name: "NOT (1)" } panels { room: "Poetry Room Right Right" name: "NOT (2)" } panels { room: "Poetry Room Right Right" name: "NOT (3)" } panels { room: "Poetry Room Right Right" name: "NOT NOT NOT" } location_room: "Poetry Room Right Right" } doors { name: "Main Area First Row" type: LOCATION_ONLY panels { room: "Main Area" name: "JUSTICE" } panels { room: "Main Area" name: "NOTICE (1)" } panels { room: "Main Area" name: "NOTICE (2)" } panels { room: "Main Area" name: "NOTICE (3)" } panels { room: "Main Area" name: "UNABLE (1)" } panels { room: "Main Area" name: "UNABLE (2)" } location_room: "Main Area" } doors { name: "Main Area Second Row" type: LOCATION_ONLY panels { room: "Main Area" name: "LINEARLY" } panels { room: "Main Area" name: "SADDLED" } panels { room: "Main Area" name: "PADDING" } panels { room: "Main Area" name: "BRINGING" } panels { room: "Main Area" name: "THOUSANDS" } panels { room: "Main Area" name: "REINDICT" } panels { room: "Main Area" name: "LINEAGE" } panels { room: "Main Area" name: "TINCTURE" } panels { room: "Main Area" name: "IMMATURE" } panels { room: "Main Area" name: "THING" } location_room: "Main Area" } doors { name: "Main Area Third Row" type: LOCATION_ONLY panels { room: "Main Area" name: "SOME" } panels { room: "Main Area" name: "HALFTIME (1)" } panels { room: "Main Area" name: "HALFTIME (2)" } panels { room: "Main Area" name: "QUARTERBACK" } panels { room: "Main Area" name: "NORTHERN" } panels { room: "Main Area" name: "INMATE" } panels { room: "Main Area" name: "NOTCHES" } panels { room: "Main Area" name: "VIOLET (1)" } panels { room: "Main Area" name: "VIOLET (2)" } panels { room: "Main Area" name: "NONSENSE" } panels { room: "Main Area" name: "DISTANT" } panels { room: "Main Area" name: "TIGHT (1)" } panels { room: "Main Area" name: "TIGHT (2)" } panels { room: "Main Area" name: "DISCARD" } panels { room: "Main Area" name: "PASSPORT" } panels { room: "Main Area" name: "PORT" } panels { room: "Main Area" name: "STORMS" } panels { room: "Main Area" name: "MS" } location_room: "Main Area" } doors { name: "Main Area Fourth Row" type: LOCATION_ONLY panels { room: "Main Area" name: "SOUNDBITE" } panels { room: "Main Area" name: "BORED" } panels { room: "Main Area" name: "VOCALIZE" } panels { room: "Main Area" name: "VOICEMAIL" } panels { room: "Main Area" name: "MIXTURE" } panels { room: "Main Area" name: "PEAT" } panels { room: "Main Area" name: "SHUFFLEBOARD" } panels { room: "Main Area" name: "BLENDING" } panels { room: "Main Area" name: "FLIPPER" } panels { room: "Main Area" name: "PANT" } panels { room: "Main Area" name: "BACKFIRES" } panels { room: "Main Area" name: "DRAW" } panels { room: "Main Area" name: "OLDTIMER" } panels { room: "Main Area" name: "EMULATE" } panels { room: "Main Area" name: "CHICKEN" } panels { room: "Main Area" name: "PLUMAGED" } panels { room: "Main Area" name: "BOY (1)" } panels { room: "Main Area" name: "BOY (2)" } location_room: "Main Area" } doors { name: "Main Area Fifth Row" type: LOCATION_ONLY panels { room: "Main Area" name: "SAGE" } panels { room: "Main Area" name: "LIKEABLE" } panels { room: "Main Area" name: "MEANINGFULLY" } panels { room: "Main Area" name: "MORE" } panels { room: "Main Area" name: "MOUTHPIECE" } panels { room: "Main Area" name: "RAMPART" } panels { room: "Main Area" name: "INJURY" } panels { room: "Main Area" name: "NUMERATOR" } panels { room: "Main Area" name: "TYPEWRITING" } panels { room: "Main Area" name: "WHIRRED" } panels { room: "Main Area" name: "BOOMBOX" } panels { room: "Main Area" name: "STEREO" } panels { room: "Main Area" name: "KINDRED" } panels { room: "Main Area" name: "GEM" } panels { room: "Main Area" name: "GEIGER" } panels { room: "Main Area" name: "COUNTER" } panels { room: "Main Area" name: "HORSEMAN" } panels { room: "Main Area" name: "RATHER" } panels { room: "Main Area" name: "DEAR" } panels { room: "Main Area" name: "COWBOY" } panels { room: "Main Area" name: "HEIFER" } panels { room: "Main Area" name: "ANYMORE" } panels { room: "Main Area" name: "LIKE" } panels { room: "Main Area" name: "NEEDLESS" } panels { room: "Main Area" name: "RESTLESS" } location_room: "Main Area" } doors { name: "Main Area Exit" type: EVENT panels { room: "Main Area" name: "JUSTICE" } panels { room: "Main Area" name: "NOTICE (1)" } panels { room: "Main Area" name: "NOTICE (2)" } panels { room: "Main Area" name: "NOTICE (3)" } panels { room: "Main Area" name: "UNABLE (1)" } panels { room: "Main Area" name: "UNABLE (2)" } panels { room: "Main Area" name: "LINEARLY" } panels { room: "Main Area" name: "SADDLED" } panels { room: "Main Area" name: "PADDING" } panels { room: "Main Area" name: "BRINGING" } panels { room: "Main Area" name: "THOUSANDS" } panels { room: "Main Area" name: "REINDICT" } panels { room: "Main Area" name: "LINEAGE" } panels { room: "Main Area" name: "TINCTURE" } panels { room: "Main Area" name: "IMMATURE" } panels { room: "Main Area" name: "THING" } panels { room: "Main Area" name: "SOME" } panels { room: "Main Area" name: "HALFTIME (1)" } panels { room: "Main Area" name: "HALFTIME (2)" } panels { room: "Main Area" name: "QUARTERBACK" } panels { room: "Main Area" name: "NORTHERN" } panels { room: "Main Area" name: "INMATE" } panels { room: "Main Area" name: "NOTCHES" } panels { room: "Main Area" name: "VIOLET (1)" } panels { room: "Main Area" name: "VIOLET (2)" } panels { room: "Main Area" name: "NONSENSE" } panels { room: "Main Area" name: "DISTANT" } panels { room: "Main Area" name: "TIGHT (1)" } panels { room: "Main Area" name: "TIGHT (2)" } panels { room: "Main Area" name: "DISCARD" } panels { room: "Main Area" name: "PASSPORT" } panels { room: "Main Area" name: "PORT" } panels { room: "Main Area" name: "STORMS" } panels { room: "Main Area" name: "MS" } panels { room: "Main Area" name: "SOUNDBITE" } panels { room: "Main Area" name: "BORED" } panels { room: "Main Area" name: "VOCALIZE" } panels { room: "Main Area" name: "VOICEMAIL" } panels { room: "Main Area" name: "MIXTURE" } panels { room: "Main Area" name: "PEAT" } panels { room: "Main Area" name: "SHUFFLEBOARD" } panels { room: "Main Area" name: "BLENDING" } panels { room: "Main Area" name: "FLIPPER" } panels { room: "Main Area" name: "PANT" } panels { room: "Main Area" name: "BACKFIRES" } panels { room: "Main Area" name: "DRAW" } panels { room: "Main Area" name: "OLDTIMER" } panels { room: "Main Area" name: "EMULATE" } panels { room: "Main Area" name: "CHICKEN" } panels { room: "Main Area" name: "PLUMAGED" } panels { room: "Main Area" name: "BOY (1)" } panels { room: "Main Area" name: "BOY (2)" } panels { room: "Main Area" name: "SAGE" } panels { room: "Main Area" name: "LIKEABLE" } panels { room: "Main Area" name: "MEANINGFULLY" } panels { room: "Main Area" name: "MORE" } panels { room: "Main Area" name: "MOUTHPIECE" } panels { room: "Main Area" name: "RAMPART" } panels { room: "Main Area" name: "INJURY" } panels { room: "Main Area" name: "NUMERATOR" } panels { room: "Main Area" name: "TYPEWRITING" } panels { room: "Main Area" name: "WHIRRED" } panels { room: "Main Area" name: "BOOMBOX" } panels { room: "Main Area" name: "STEREO" } panels { room: "Main Area" name: "KINDRED" } panels { room: "Main Area" name: "GEM" } panels { room: "Main Area" name: "GEIGER" } panels { room: "Main Area" name: "COUNTER" } panels { room: "Main Area" name: "HORSEMAN" } panels { room: "Main Area" name: "RATHER" } panels { room: "Main Area" name: "DEAR" } panels { room: "Main Area" name: "COWBOY" } panels { room: "Main Area" name: "HEIFER" } panels { room: "Main Area" name: "ANYMORE" } panels { room: "Main Area" name: "LIKE" } panels { room: "Main Area" name: "NEEDLESS" } panels { room: "Main Area" name: "RESTLESS" } } doors { name: "Mastery" type: EVENT panels { room: "Last Room" name: "BLEAT" } panels { room: "Last Room" name: "JARGON" } panels { room: "Last Room" name: "JARGON BLEAT" } panels { room: "Last Room" name: "BRAG" } } #n88'>88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116
137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207