name: "Temple"
display_name: "Sun Temple"
panels {
name: "DELAY"
path: "Panels/Main/panel_2"
clue: "delay"
answer: "day"
symbols: SPARKLES
#proxies { answer: "day" path: "Panels/Sun/panel_9" }
proxies { answer: "night" path: "Panels/Moon/panel_16" }
}
panels {
name: "LAWN"
path: "Panels/Main/panel_3"
clue: "lawn"
answer: "dawn"
symbols: SPARKLES
#proxies { answer: "dawn" path: "Panels/Sun/panel_10" }
proxies { answer: "dusk" path: "Panels/Moon/panel_17" }
}
panels {
name: "JUMP"
path: "Panels/Main/panel_4"
clue: "jump"
answer: "spring"
symbols: SUN
#proxies { answer: "spring" path: "Panels/Sun/panel_11" }
proxies { answer: "autumn" path: "Panels/Moon/panel_18" }
}
panels {
name: "HEAVY"
path: "Panels/Main/panel_5"
clue: "heavy"
answer: "light"
symbols: SUN
#proxies { answer: "light" path: "Panels/Sun/panel_12" }
proxies { answer: "dark" path: "Panels/Moon/panel_19" }
}
panels {
name: "KNIFE"
path: "Panels/Main/panel_6"
clue: "knife"
answer: "life"
symbols: ZERO
#proxies { answer: "life" path: "Panels/Sun/panel_13" }
proxies { answer: "death" path: "Panels/Moon/panel_20" }
}
panels {
name: "ARM"
path: "Panels/Main/panel_7"
clue: "arm"
answer: "warmth"
symbols: SPARKLES
#proxies { answer: "warmth" path: "Panels/Sun/panel_14" }
proxies { answer: "chill" path: "Panels/Moon/panel_21" }
}
panels {
name: "EQUINOX"
path: "Panels/End/panel_22"
clue: "equinox"
answer: "equinox"
proxies { answer: "solstice" path: "Panels/End/panel_23" }
#proxies { answer: "equinox" path: "Panels/End/panel_24" }
}
g/data/maps/the_graveyard/metadata.txtpb?h=data-v3'>log tree commit diff stats
blob: 0bac22260ad66c60c2a81ba1ebd0abd4ea4f796d (
plain) (
blame)
1
2
3
4
5
6
|
display_name: "The Graveyard"
# These really shouldn't be shuffled because it would make Black Ending trivial.
excluded_nodes: "Components/Paintings/grave"
excluded_nodes: "Components/Paintings/grave2"
# I'll be real, I have no idea what this is.
excluded_nodes: "Panels/panel_4"
|