doors { name: "Entrance" type: STANDARD receivers: "Components/Doors/entry_1" panels { room: "Entrance" name: "SUN" } location_room: "Entrance" } doors { name: "Ending" type: EVENT panels { room: "Temple" name: "EQUINOX" answer: "equinox" } } doors { name: "Mastery" type: EVENT panels { room: "Entrance" name: "SUN" answer: "moon" } panels { room: "Temple" name: "DELAY" answer: "night" } panels { room: "Temple" name: "LAWN" answer: "dusk" } panels { room: "Temple" name: "JUMP" answer: "autumn" } panels { room: "Temple" name: "HEAVY" answer: "dark" } panels { room: "Temple" name: "KNIFE" answer: "death" } panels { room: "Temple" name: "ARM" answer: "chill" } } pelago
Randomizer for LINGO 2 using Archipelago Multiworld
about summary refs log tree commit diff stats
path: root/data/maps/daedalus/rooms/House.txtpb
blob: 3cfd4d8283eb14eec123b52ed3036a45c2ac9105 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30