doors { name: "Entrance" type: STANDARD receivers: "Components/Doors/entry_1" panels { room: "Entrance" name: "SUN" } location_room: "Entrance" } doors { name: "Ending" type: EVENT panels { room: "Temple" name: "EQUINOX" answer: "equinox" } } doors { name: "Mastery" type: EVENT panels { room: "Entrance" name: "SUN" answer: "moon" } panels { room: "Temple" name: "DELAY" answer: "night" } panels { room: "Temple" name: "LAWN" answer: "dusk" } panels { room: "Temple" name: "JUMP" answer: "autumn" } panels { room: "Temple" name: "HEAVY" answer: "dark" } panels { room: "Temple" name: "KNIFE" answer: "death" } panels { room: "Temple" name: "ARM" answer: "chill" } }