name: "S2 Area" panels { name: "COLORS" path: "Panels/Rainbow/panel_1" clue: "colors" answer: "rainbow" symbols: BOXES } letters { key: "s" level2: true path: "Components/Collectables/collectable" } paintings { name: "RAINBOW" # The validator is wrong about this node not existing, because it's in a # sub-scene. path: "Components/Doors/Rainbow2/Hinge/rainbow" enter_only: true } git' href='https://git.fourisland.com/lingo2-archipelago' title='lingo2-archipelago Git repository'/>
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path: root/data/maps/the_extravagant/rooms/Engine Room.txtpb
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name: "Engine Room"
panels {
  name: "ENGINE"
  path: "Panels/panel_8"
  clue: "engine"
  answer: "train"
  symbols: BOXES
}
panels {
  name: "CABOOSE"
  path: "Panels/panel_9"
  clue: "caboose"
  answer: "train"
  symbols: BOXES
}
paintings {
  name: "UNDUE"
  path: "Components/Paintings/undue3"
  gravity: Z_PLUS
  orientation: "south" # TODO: this is meaningless with Z-axis gravity :/
  display_name: "E Side Painting On E"
}
ports {
  name: "GALLERY"
  display_name: "Engine Room Worldport"
  path: "Components/Warps/worldport2"
  gravity: Z_PLUS
  # TODO: entrance shuffling for non Y axis gravity
  no_shuffle: true
}