doors {
name: "Entrance"
type: STANDARD
receivers: "Components/Doors/Door"
receivers: "Components/Doors/Door2"
panels { room: "Start" name: "Flipped" }
panels { room: "Start" name: "Obverse" }
location_room: "Start"
}
doors {
name: "Puzzles"
type: EVENT
panels { room: "Puzzles" name: "Left Top 1" }
panels { room: "Puzzles" name: "Left Top 2" }
panels { room: "Puzzles" name: "Left Top 3" }
panels { room: "Puzzles" name: "Left Top 4" }
panels { room: "Puzzles" name: "Left Top 5" }
panels { room: "Puzzles" name: "Left Bottom 1" }
panels { room: "Puzzles" name: "Left Bottom 2" }
panels { room: "Puzzles" name: "Left Bottom 3" }
panels { room: "Puzzles" name: "Left Bottom 4" }
panels { room: "Puzzles" name: "Right Top 1" }
panels { room: "Puzzles" name: "Right Top 2" }
panels { room: "Puzzles" name: "Right Bottom 1" }
panels { room: "Puzzles" name: "Right Bottom 2" }
panels { room: "Puzzles" name: "Right Bottom 3" }
panels { room: "Puzzles" name: "Right Bottom 4" }
}
>
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name: "Maze Smooth Area"
panel_display_name: "Courtyard"
panels {
name: "SMOOTH"
path: "Panels/Maze/maze_5"
clue: "smooth"
answer: "rough"
symbols: SUN
}
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