doors {
name: "Bye Door"
type: EVENT
panels { room: "Bye Room" name: "BYE" }
}
doors {
name: "Hide Door"
type: EVENT
panels { room: "Hide Room" name: "HIDE" }
}
doors {
name: "Hidden Door"
type: EVENT
panels { room: "Hidden Room" name: "HIDDEN" }
}
doors {
name: "High Door"
type: EVENT
panels { room: "High Room" name: "HIGH" }
}
doors {
name: "One Two Door"
type: EVENT
panels { room: "Won Room" name: "WON" }
panels { room: "Too Room" name: "TOO" }
}
doors {
name: "Return Panel"
type: LOCATION_ONLY
panels { room: "Return Room" name: "RETURN" }
location_room: "Return Room"
}
ogo'/>
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name: "Main Area"
display_name: "Main Area"
panels {
name: "HAIR"
path: "Panels/Room_1/panel"
clue: "hair"
answer: "rabbit"
symbols: "question"
}
panels {
name: "PART"
path: "Panels/Room_1/panel2"
clue: "part"
answer: "hole"
symbols: "question"
}
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