name: "Main Room"
panels {
name: "HOTS (2)"
path: "Panels/Entry/panel_3"
clue: "hots"
answer: "hotshots"
}
panels {
name: "HOTS (1)"
path: "Panels/Entry/panel_6"
clue: "hots"
answer: "hots"
}
panels {
name: "HEIGHT (2)"
path: "Panels/Entry/panel_4"
clue: "height"
answer: "eight"
symbols: SPARKLES
}
panels {
name: "HEIGHT (1)"
path: "Panels/Entry/panel_15"
clue: "height"
answer: "height"
}
panels {
name: "HEIGHT (3)"
path: "Panels/Entry/panel_5"
clue: "height"
answer: "high"
symbols: SPARKLES
}
panels {
name: "HEIGHT (4)"
path: "Panels/Entry/panel_9"
clue: "height"
answer: "hit"
symbols: SPARKLES
}
panels {
name: "HEIGHT (5)"
path: "Panels/Entry/panel_10"
clue: "height"
answer: "hi"
symbols: SPARKLES
}
panels {
name: "HEIGHT (6)"
path: "Panels/Entry/panel_11"
clue: "height"
answer: "i"
symbols: SPARKLES
}
panels {
name: "QUESTION"
path: "Panels/Entry/panel"
clue: "question"
answer: "which"
symbols: EXAMPLE
}
panels {
name: "INTUITION"
path: "Panels/Entry/panel2"
clue: "intuition"
answer: "hunch"
symbols: SUN
}
panels {
name: "HI"
path: "Panels/Entry/panel5"
clue: "hi"
answer: "high"
symbols: ZERO
}
panels {
name: "I"
path: "Panels/Entry/panel6"
clue: "i"
answer: "eye"
symbols: ZERO
}
panels {
name: "?"
path: "Panels/Entry/panel_16"
clue: ""
answer: "wish"
symbols: QUESTION
}
panels {
name: "HAND"
path: "Panels/Entry/panel_17"
clue: "hand"
answer: "harm"
symbols: BOXES
symbols: EVAL
}
panels {
name: "? HAND"
path: "Panels/Entry/panel_18"
clue: ""
answer: "warm"
symbols: LINGO
symbols: EVAL
}
panels {
name: "RICHES"
path: "Panels/Entry/panel_19"
clue: "riches"
answer: "wealth"
symbols: SUN
}
panels {
name: "? RICHES"
path: "Panels/Entry/panel_20"
clue: ""
answer: "health"
symbols: LINGO
symbols: EVAL
}
panels {
name: "MISHMASH"
path: "Panels/Entry/panel_21"
clue: "mishmash"
answer: "hash"
symbols: EVAL
}
letters {
key: "h"
level2: true
path: "Components/Collectables/collectable"
}
paintings {
name: "EYERED2"
path: "Meshes/eyeRed2"
orientation: "east"
exit_only: true
}
ports {
name: "CC"
path: "Components/Warps/worldport3"
orientation: "east"
}
'hidden' name='id' value='4104bf038b1a581d2e33d78fec79ba5fd87f4a6b'/>
blob: 11f6369bfbbe4005acdf978c5ba35d83c10dcc87 (
plain) (
blame)
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doors {
name: "Left/Turn Door"
type: LOCATION_ONLY
panels { room: "Left Room" name: "HIDE" }
panels { room: "Left Room" name: "LEFT" }
panels { room: "Left Room" name: "MORE" }
panels { room: "Turn Room" name: "HIDE (1)" }
panels { room: "Turn Room" name: "HIDE (2)" }
panels { room: "Turn Room" name: "MORE" }
location_room: "Turn Room"
}
doors {
name: "Turn/Shop Door"
type: LOCATION_ONLY
panels { room: "Turn Room" name: "HIDE (1)" }
panels { room: "Turn Room" name: "HIDE (2)" }
panels { room: "Turn Room" name: "MORE" }
panels { room: "Shop Room" name: "LEFT (1)" }
panels { room: "Shop Room" name: "LEFT (2)" }
panels { room: "Shop Room" name: "EXIT (1)" }
panels { room: "Shop Room" name: "EXIT (2)" }
panels { room: "Shop Room" name: "EXIT (3)" }
location_room: "Turn Room"
}
doors {
name: "All Doors"
type: EVENT
panels { room: "Left Room" name: "HIDE" }
panels { room: "Left Room" name: "LEFT" }
panels { room: "Left Room" name: "MORE" }
panels { room: "Turn Room" name: "HIDE (1)" }
panels { room: "Turn Room" name: "HIDE (2)" }
panels { room: "Turn Room" name: "MORE" }
panels { room: "Shop Room" name: "LEFT (1)" }
panels { room: "Shop Room" name: "LEFT (2)" }
panels { room: "Shop Room" name: "EXIT (1)" }
panels { room: "Shop Room" name: "EXIT (2)" }
panels { room: "Shop Room" name: "EXIT (3)" }
}
doors {
name: "All Panels"
type: EVENT
panels { room: "Left Room" name: "HIDE" }
panels { room: "Left Room" name: "LEFT" }
panels { room: "Left Room" name: "MORE" }
panels { room: "Turn Room" name: "HIDE (1)" }
panels { room: "Turn Room" name: "HIDE (2)" }
panels { room: "Turn Room" name: "MORE" }
panels { room: "Shop Room" name: "LEFT (1)" }
panels { room: "Shop Room" name: "LEFT (2)" }
panels { room: "Shop Room" name: "EXIT (1)" }
panels { room: "Shop Room" name: "EXIT (2)" }
panels { room: "Shop Room" name: "EXIT (3)" }
panels { room: "All" name: "LEFT (1)" }
panels { room: "All" name: "LEFT (2)" }
panels { room: "All" name: "EXIT (1)" }
panels { room: "All" name: "EXIT (2)" }
panels { room: "All" name: "EXIT (3)" }
panels { room: "All" name: "MORE (1)" }
panels { room: "All" name: "MORE (2)" }
panels { room: "All" name: "HIDE" }
panels { room: "Left And Turn" name: "HIDE (1)" }
panels { room: "Left And Turn" name: "HIDE (2)" }
panels { room: "Left And Turn" name: "HIDE (3)" }
panels { room: "Left And Turn" name: "LEFT (1)" }
panels { room: "Left And Turn" name: "LEFT (2)" }
panels { room: "Left And Turn" name: "MORE (1)" }
panels { room: "Left And Turn" name: "MORE (2)" }
panels { room: "Left And Turn" name: "MORE (3)" }
panels { room: "Left And Turn" name: "MORE (4)" }
panels { room: "Turn And Shop" name: "LEFT (1)" }
panels { room: "Turn And Shop" name: "LEFT (2)" }
panels { room: "Turn And Shop" name: "EXIT (1)" }
panels { room: "Turn And Shop" name: "EXIT (2)" }
panels { room: "Turn And Shop" name: "EXIT (3)" }
panels { room: "Turn And Shop" name: "HIDE (1)" }
panels { room: "Turn And Shop" name: "HIDE (2)" }
panels { room: "Turn And Shop" name: "MORE" }
}
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