name: "Anti Room" panels { name: "HA (1)" path: "Panels/Entry/panel_7" clue: "ha" answer: "haha" } panels { name: "HA (2)" path: "Panels/Entry/panel_8" clue: "ha" answer: "hahaha" } panels { name: "HA (3)" path: "Panels/Entry/panel_12" clue: "ha" answer: "hahahaha" } panels { name: "HA (4)" path: "Panels/Entry/panel_13" clue: "ha" answer: "hahahahaha" } panels { name: "HA (5)" path: "Panels/Entry/panel_14" clue: "ha" answer: "hahahahahaha" } panels { name: "TWO" path: "Panels/Entry/panel3" clue: "two" answer: "digit" symbols: EXAMPLE } panels { name: "EYE (1)" path: "Panels/Entry/panel4" clue: "eye" answer: "iris" symbols: BOXES } panels { # This appears after grabbing the anti-collectable. name: "EYE (2)" path: "Components/Doors/Door3/Hinge/panel_i" clue: "eye" answer: "i" symbols: ZERO } h' onchange='this.form.submit();'> Randomizer for LINGO 2 using Archipelago Multiworld
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path: root/data/maps/the_darkroom/rooms/Second Room.txtpb
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name: "Second Room"
display_name: "Second Room"
panels {
  name: "BISON"
  path: "Panels/Room 2/panel_1"
  clue: "bison"
  answer: "bison"
  symbols: "planet"
}
panels {
  name: "FISH"
  path: "Panels/Room 2/panel_2"
  clue: "fish"
  answer: "fish"
  symbols: "planet"
}
panels {
  name: "SHEEP"
  path: "Panels/Room 2/panel_3"
  clue: "sheep"
  answer: "sheep"
  symbols: "planet"
  required_door { name: "Double Letter Panel Blockers" }
}
panels {
  name: "KOI"
  path: "Panels/Room 2/panel_4"
  clue: "koi"
  answer: "koi"
  symbols: "planet"
}
panels {
  name: "TUNA"
  path: "Panels/Room 2/panel_5"
  clue: "tuna"
  answer: "tuna"
  symbols: "planet"
}
ports {
  name: "ENTRY"
  path: "Components/Warps/worldport3"
  orientation: "south"
}
ports {
  name: "NEXT"
  path: "Components/Warps/worldport4"
  orientation: "north"
  required_door { name: "Third Room Entrance" }
}
ports {
  name: "CONGRUENT"
  path: "Components/Warps/worldport7"
  orientation: "east"
  required_door { name: "Congruent Entrance" }
}