name: "Anti Room" # Ignore the collectible. The mod should remove it and the back wall too. panels { name: "HA (1)" path: "Panels/Entry/panel_7" clue: "ha" answer: "haha" } panels { name: "HA (2)" path: "Panels/Entry/panel_8" clue: "ha" answer: "hahaha" } panels { name: "HA (3)" path: "Panels/Entry/panel_12" clue: "ha" answer: "hahahaha" } panels { name: "HA (4)" path: "Panels/Entry/panel_13" clue: "ha" answer: "hahahahaha" } panels { name: "HA (5)" path: "Panels/Entry/panel_14" clue: "ha" answer: "hahahahahaha" } panels { name: "TWO" path: "Panels/Entry/panel3" clue: "two" answer: "digit" symbols: EXAMPLE } panels { name: "EYE" path: "Panels/Entry/panel4" clue: "eye" answer: "iris" symbols: BOXES } f6149fdedf09e59909c6748e'/> Randomizer for LINGO 2 using Archipelago Multiworld
about summary refs log tree commit diff stats
path: root/data/maps/the_shop/metadata.txtpb
blob: 06f7fed394ab390b05f824af4d39eb74ad881c55 (plain) (blame)
1
display_name: "The Shop"