name: "Anti Room"
# Ignore the collectible. The mod should remove it and the back wall too.
panels {
name: "HA (1)"
path: "Panels/Entry/panel_7"
clue: "ha"
answer: "haha"
}
panels {
name: "HA (2)"
path: "Panels/Entry/panel_8"
clue: "ha"
answer: "hahaha"
}
panels {
name: "HA (3)"
path: "Panels/Entry/panel_12"
clue: "ha"
answer: "hahahaha"
}
panels {
name: "HA (4)"
path: "Panels/Entry/panel_13"
clue: "ha"
answer: "hahahahaha"
}
panels {
name: "HA (5)"
path: "Panels/Entry/panel_14"
clue: "ha"
answer: "hahahahahaha"
}
panels {
name: "TWO"
path: "Panels/Entry/panel3"
clue: "two"
answer: "digit"
symbols: EXAMPLE
}
panels {
name: "EYE"
path: "Panels/Entry/panel4"
clue: "eye"
answer: "iris"
symbols: BOXES
}
type='hidden' name='id' value='1c361226240182db6f72f26c6fe0f0de65456239'/>
blob: 18f067f88cabcb526c954f570b4fd4601ac09f74 (
plain) (
blame)