connections { from_room: "Main Room" to_room: "Entry Connector" door { name: "Entry Entrance" } } connections { from_room: "Main Room" to_room: "Plaza Connector" door { name: "Plaza Entrance" } oneway: true } connections { from_room: "Plaza Connector" to_room: "Main Room" oneway: true } connections { from_room: "Main Room" to_room: "Anti Room" door { name: "Anti-Collectable Room" } } connections { from_room: "Main Room" to_room: "Dot Area" door { name: "Dot Area Entrance" } } connections { from_room: "Dot Area" to_room: "Lime Room" door { name: "Lime Door" } } connections { from_room: "Dot Area" to_room: "Cyan Room" door { name: "Cyan Door" } } connections { from_room: "Dot Area" to_room: "Magenta Room" door { name: "Magenta Door" } } connections { from_room: "Dot Area" to_room: "Yellow Room" door { name: "Yellow Door" } } connections { from_room: "Dot Area" to_room: "Mastery Room" door { name: "Mastery Door" } } is commit Randomizer for LINGO 2 using Archipelago Multiworld
about summary refs log tree commit diff stats
path: root/data/maps/daedalus/rooms/Flip Painting Destination.txtpb
blob: b3ec0556b00ebed474c5594a1d4592b5b3bc4f26 (plain) (blame)
1
2
3
4
5
6
7
8