connections { from_room: "Main Room" to_room: "Entry Connector" door { name: "Entry Entrance" } } connections { from_room: "Main Room" to_room: "Plaza Connector" door { name: "Black Hallway" } oneway: true } connections { from_room: "Plaza Connector" to_room: "Main Room" oneway: true } connections { from_room: "Main Room" to_room: "Anti Room" door { name: "Anti-Collectable Room" } } connections { from_room: "Main Room" to_room: "Dot Area" door { name: "Dot Area Entrance" } } connections { from_room: "Dot Area" to_room: "Lime Room" door { name: "Lime Door" } } connections { from_room: "Dot Area" to_room: "Cyan Room" door { name: "Cyan Door" } } connections { from_room: "Dot Area" to_room: "Magenta Room" door { name: "Magenta Door" } } connections { from_room: "Dot Area" to_room: "Yellow Room" door { name: "Yellow Door" } } connections { from_room: "Dot Area" to_room: "Mastery Room" door { name: "Mastery Door" } } ='loc-refactor'>loc-refactor Randomizer for LINGO 2 using Archipelago Multiworld
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path: root/apworld/requirements.txt
blob: dbc395b7fec48387b691219530f7c525f27b8b9a (plain) (blame)
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