name: "Obverse Side" display_name: "Partial" panels { name: "PUN" path: "Panels/Main/panel_1" clue: "pun" answer: "run" symbols: "sparkles" } panels { name: "UP" path: "Panels/Main/panel_3" clue: "up" answer: "or" symbols: "sparkles" } panels { name: "PUT" path: "Panels/Main/panel_5" clue: "put" answer: "rot" symbols: "sparkles" } panels { name: "PUNT" path: "Panels/Main/panel_8" clue: "punt" answer: "runt" symbols: "sparkles" } panels { name: "FIGHT" path: "Panels/Main/panel_9" clue: "fight" answer: "right" symbols: "sparkles" } panels { name: "LINT" path: "Panels/Side 1/panel_2" clue: "lint" answer: "hint" symbols: "sparkles" } panels { name: "TURN" path: "Panels/Side 1/panel_4" clue: "turn" answer: "torn" symbols: "sparkles" } panels { name: "HOT" path: "Panels/Side 1/panel_6" clue: "hot" answer: "hut" symbols: "sparkles" } panels { name: "OUT" path: "Panels/Side 1/panel_8" clue: "out" answer: "cut" symbols: "sparkles" } panels { name: "TON" path: "Panels/Side 1/panel_9" clue: "ton" answer: "ion" symbols: "sparkles" } panels { name: "HUT" path: "Panels/Side 1/panel_10" clue: "hut" answer: "hot" symbols: "sparkles" } panels { name: "ION" path: "Panels/Side 1/panel_11" clue: "ion" answer: "ton" symbols: "sparkles" } panels { name: "CUT" path: "Panels/Side 1/panel_12" clue: "cut" answer: "out" symbols: "sparkles" } panels { name: "FUN" path: "Panels/Side 1/panel_7" clue: "fun" answer: "run" symbols: "sparkles" } ports { name: "GREAT" path: "Components/Warps/worldport" orientation: "west" } keyholders { # This is one of the ones that's misnamed within the game. name: "L" path: "Components/KeyHolders/keyHolderI" } paintings { name: "F" path: "Components/Paintings/f" orientation: "south" exit_only: true } paintings { name: "P" path: "Components/Paintings/p" orientation: "south" exit_only: true }