doors { name: "Main Room Puzzles" type: LOCATION_ONLY panels { room: "Obverse Side" name: "PUN" } panels { room: "Obverse Side" name: "UP" } panels { room: "Obverse Side" name: "PUT" } panels { room: "Obverse Side" name: "PUNT" } panels { room: "Obverse Side" name: "FIGHT" } location_room: "Obverse Side" } doors { name: "P Door" type: STANDARD receivers: "Components/Doors/p_enterer" panels { room: "Obverse Side" name: "LINT" } panels { room: "Obverse Side" name: "TURN" } panels { room: "Obverse Side" name: "HOT" } panels { room: "Obverse Side" name: "OUT" } panels { room: "Obverse Side" name: "TON" } panels { room: "Obverse Side" name: "HUT" } panels { room: "Obverse Side" name: "ION" } panels { room: "Obverse Side" name: "CUT" } panels { room: "Obverse Side" name: "FUN" } location_room: "Obverse Side" location_name: "Obverse Side Room" } doors { name: "Giant P" type: EVENT doors { name: "P Door" } keyholders { room: "Obverse Side" name: "L" key: "r" } } doors { name: "R Entered" type: EVENT keyholders { room: "Obverse Side" name: "L" key: "r" } } doors { name: "P Entered" type: EVENT keyholders { room: "Obverse Side" name: "L" key: "p" } } doors { name: "L Entered" type: EVENT # It does this in vanilla, but I'm specifying it so that the Control Center # Entrance door doesn't override it. receivers: "Components/Doors/controlDoor" keyholders { room: "Obverse Side" name: "L" key: "l" } } doors { name: "Control Center Entrance" type: LOCATION_ONLY #receivers: "Components/Doors/controlDoor" panels { room: "Control Center Entrance" name: "RETURN" } location_room: "Control Center Entrance" } doors { name: "F Door" type: STANDARD receivers: "Components/Doors/f_enterer" panels { room: "Reverse Side" name: "BRO" } panels { room: "Reverse Side" name: "FOUR" } panels { room: "Reverse Side" name: "FINCH" } panels { room: "Reverse Side" name: "CLOD" } location_room: "Reverse Side" } doors { name: "Giant F" type: EVENT doors { name: "F Door" } keyholders { room: "Obverse Side" name: "L" key: "p" } } ayer&id=bb78594a6493338ec6e81fabe5ee2417f6b72284'>diff stats
path: root/data/maps/the_tower/doors.txtpb
blob: ccd731b97b0ec62904d48f944042a3efe59a0f68 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181