connections { from_room: "R2C2 Bottom" to_room: "R2C2 Top" door { name: "First Door" } } connections { from_room: "R2C2 Bottom" to_room: "R2C2 Top" door { name: "Gray Owl" } } connections { from_room: "R2C2 Bottom" to_room: "R2C2 Top" door { name: "Sky Owl" } } connections { from_room: "R2C2 Bottom" to_room: "Connected Area" door { name: "Gray Owl" } } connections { from_room: "R2C2 Bottom" to_room: "Connected Area" door { name: "Sky Owl" } } connections { from_room: "R2C3 Bottom" to_room: "Connected Area" oneway: true } connections { from_room: "R2C2 Bottom" to_room: "Connected Area" door { name: "First Room Shortcut" } } connections { from_room: "R2C2 Top" to_room: "Connected Area" door { name: "Brush Door" } } connections { from_room: "R2C2 Top" to_room: "Connected Area" door { name: "Gray Top Door" } } connections { from_room: "R2C2 Top" to_room: "R2C3 Bottom" door { name: "Gray Bottom Door" } } connections { from_room: "Connected Area" to_room: "R2C3 Bottom" door { name: "Gray Owl" } } connections { from_room: "Connected Area" to_room: "R2C3 Bottom" door { name: "Sky Owl" } } connections { from_room: "Connected Area" to_room: "Magenta Hallway" door { name: "Control Center Magenta Door" } } connections { from_room: "Connected Area" to_room: "Blue Room" door { name: "Blue Door" } } connections { from_room: "Connected Area" to_room: "R1C4 Left" door { name: "Sky Top Doors" } } connections { from_room: "Connected Area" to_room: "R1C4 Left" door { name: "Sky Bottom Doors" } } connections { from_room: "Connected Area" to_room: "R1C4 Left" door { name: "Gray Owl" } } connections { from_room: "Connected Area" to_room: "R1C4 Left" door { name: "Sky Owl" } } connections { from_room: "Connected Area" to_room: "R2C1 Left" door { name: "Sky Top Doors" } } connections { from_room: "Connected Area" to_room: "R2C1 Left" door { name: "Sky Bottom Doors" } } connections { from_room: "Connected Area" to_room: "R2C1 Left" door { name: "Gray Owl" } } connections { from_room: "Connected Area" to_room: "R2C1 Left" door { name: "Sky Owl" } } connections { from { painting { room: "Connected Area" name: "OWL" } } to { painting { room: "Z Room" name: "OWL2" } } oneway: true } 0Light%20Exit.txtpb'>
path: root/data/maps/daedalus/rooms/Dark Light Exit.txtpb
blob: 9b6ae281f3adb8a77fa2829a6c4ff8e9f83d1641 (plain) (blame)
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name: "Dark Light Exit"
panel_display_name: "Dark Light Room"
panels {
  name: "GASKET"
  path: "Panels/Dark Light Room/dark_7"
  clue: "gasket"
  answer: "seal"
  symbols: EXAMPLE
}