name: "B Room" letters { key: "b" path: "Components/Collectables/b" } paintings { name: "SPIRAL" path: "Meshes/spiral" # TODO: This is too high up to enter. It's also a hint painting. exit_only: true } ports { name: "FINAL" display_name: "Final Worldport" path: "Components/Warps/worldport5" destination { x: -69 y: 0 z: 87 } rotation: 90 }