name: "Puzzle Room" display_name: "Literate" panels { name: "WATER" path: "Panels/entry_1" clue: "water" answer: "ice" symbols: "cross" } panels { name: "JUICE" path: "Panels/entry_2" clue: "juice" answer: "popsicle" symbols: "cross" } panels { name: "MAGMA" path: "Panels/entry_3" clue: "magma" answer: "rock" symbols: "cross" } panels { name: "CREATURE" path: "Panels/entry_4" clue: "creature" answer: "corpse" symbols: "cross" } panels { name: "SAND" path: "Panels/entry_5" clue: "sand" answer: "glass" symbols: "cross" } panels { name: "LIQUID" path: "Panels/entry_6" clue: "liquid" answer: "gas" symbols: "cross" } panels { name: "STICK" path: "Panels/entry_7" clue: "stick" answer: "torch" symbols: "cross" } panels { name: "BREAD" path: "Panels/entry_8" clue: "bread" answer: "toast" symbols: "cross" } ports { name: "ENTRY" path: "Components/Warps/worldport" orientation: "south" } es'> Randomizer for LINGO 2 using Archipelago Multiworld
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path: root/data/maps/the_symbolic/connections.txtpb
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connections {
  from_room: "White Room"
  to_room: "Black Room"
  door { name: "White Door" }
}
connections {
  from_room: "Black Room"
  to_room: "Red Room"
  door { name: "Black Door" }
}
connections {
  from_room: "Red Room"
  to_room: "Blue Room"
  door { name: "Red Door" }
}
connections {
  from_room: "Blue Room"
  to_room: "Green Room"
  door { name: "Blue Door" }
}
connections {
  from_room: "Green Room"
  to_room: "Yellow Room"
  door { name: "Green Door" }
}
connections {
  from_room: "Yellow Room"
  to_room: "Purple Room"
  door { name: "Yellow Door" }
}
connections {
  from_room: "Purple Room"
  to_room: "Orange Room"
  door { name: "Purple Door" }
}
connections {
  from_room: "Orange Room"
  to_room: "Tutorial"
  door { name: "Orange Door" }
}
connections {
  from_room: "Tutorial"
  to_room: "Red Blue Room"
  door { name: "Tutorial Door" }
}
connections {
  from_room: "Red Blue Room"
  to_room: "Main Area"
  door { name: "Main Area Entrance" }
}
connections {
  from_room: "Red Blue Room"
  to_room: "Whirred Room"
  door { name: "Whirred Room Entrance" }
}
connections {
  from_room: "Red Blue Room"
  to_room: "Poetry Room 1"
  door { name: "Poetry Room Entrance" }
}
connections {
  from_room: "Poetry Room 1"
  to_room: "Poetry Room 2"
  door { name: "Poetry Room Door 1" }
}
connections {
  from_room: "Poetry Room 2"
  to_room: "Poetry Room 3"
  door { name: "Poetry Room Door 2" }
}
connections {
  from_room: "Poetry Room 3"
  to_room: "Poetry Room Left"
  door { name: "Poetry Room Left" }
}
connections {
  from_room: "Poetry Room Left"
  to_room: "Poetry Room Left Left"
  door { name: "Poetry Room Left Left" }
}
connections {
  from_room: "Poetry Room Left"
  to_room: "Poetry Room Left Right"
  door { name: "Poetry Room Left Right" }
}
connections {
  from_room: "Poetry Room 3"
  to_room: "Poetry Room Right"
  door { name: "Poetry Room Right" }
}
connections {
  from_room: "Poetry Room Right"
  to_room: "Poetry Room Right Left"
  door { name: "Poetry Room Right Left" }
}
connections {
  from_room: "Poetry Room Right"
  to_room: "Poetry Room Right Right"
  door { name: "Poetry Room Right Right" }
}
connections {
  from_room: "Main Area"
  to_room: "Last Room"
  door { name: "Main Area Exit" }
}
connections {
  from_room: "Last Room"
  to_room: "Mastery"
  door { name: "Mastery" }
}